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Sony’s Global Math Challenge will expand to more than 190 countries. Sony Global Education, Inc. a global education network, to enhance math literacy among students in primary and secondary schools across the world. After this, Sony Global Education will hold competitions twice a year, in the Spring and Fall.
I have traveled the country delivering PD relating to technology integration, PBL, STEM, Digital Literacy, Makerspace, Inquiry, Computational Thinking, and the 4 C’s. Global School Net – Explore a site that combines education and technology to strengthen communities and benefit humanity. Check out my Booking Page.
Global School Net – Explore a site that combines education and technology to strengthen communities and benefit humanity. Worldvuze – Take some time to explore this map-based question and answer education platform where elementary and secondary students around the world can learn directly from each other!
Now that virtual reality (VR) is here, and here to stay, this sticky ethical dilemma is only one of many moral conundrums to come, especially in regard to the use of this revolutionary technology with children and teens. Since humans learned to control fire, technology has proven to be a double-edged sword, and VR is no exception.
Most districts go through Movie Licensing USA , a company that provides licensing for K-12 schools for a variety of studios, including Walt Disney Pictures, Sony Pictures and DreamWorks Animation. In their Copyright section, you can gain access to visuals and lesson plans for secondary students.
” With all the charges of fraud and deceptive marketing levied against post-secondary institutions this year – from the University of Northern New Jersey too ITT, from Trump University to DevSchool – we might ask if, indeed, this is the way it works. So I thought maybe this is the way it works.” Jobs for Grads.
This is part eight of my annual look at the year’s “ top ed-tech stories ” In previous years, I’ve looked at how education technology is intertwined with narratives about “ skills ,” “ competencies ,” and “ credentialing.” Sony’s in the business. weird that, eh?)
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