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What it Takes to Integrate Robotics and Coding into the Classroom

EdTech Magazine

What it Takes to Integrate Robotics and Coding into the Classroom. It starts with a game of Robot Turtles, a board game by Thinkfun that’s being used at Hubbard Woods School in Winnetka, Ill., Within HWS and District 36’s other four schools, this is the first step of a journey that will touch on coding and robotics at each grade level.

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Sphero Announces Acquisition of LittleBits to Expand K–12 Robotics Tools

EdTech Magazine

Sphero Announces Acquisition of LittleBits to Expand K–12 Robotics Tools. Sphero , one of the leading companies in K–12 classroom robotics, announced its acquisition of littleBits , inventor of the electronic building blocks for science, technology, engineering, art and math learning, on Friday, Aug. eli.zimmerman_9856.

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What Really Happened in Hybrid Classrooms This Year

The CoolCatTeacher

From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter. Twitter: @ MsJohnstonSci. Today’s episode focuses on the realities of hybrid teaching. Tennille Johnston is an award-winning science teacher in Texas who is speaking out about what really happened this school year. You can support Ms.

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4 Emerging Edtech Trends in 2020

The CoolCatTeacher

Nikolaos Chatzopoulos shares his thoughts From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter Nikolaos Chatzopoulos shares four trends that are shaping how his schools teach with technology. Blog: [link] Twitter: [link] Disclosure of Material Connection: This is a “sponsored podcast episode.”

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Rocket Mortgage Classic: Students Use Ed Tech to Further Their STEM Education

EdTech Magazine

While professional golfers drove their way down the green at the PGA Rocket Mortgage Classic in Detroit, shouts from excited students could be heard coming from a large white tent where kids were hard at work building miniature robotic Lego golfers. Students Build and Program Robots in Problem-Solving Challenge. The caveat?

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12 Tools to explore during Computer Science Week

Neo LMS

CoderZ is a cloud-based option where students can code 3D robots. Some of the courses available are broken into age groups and include options such as CoderZ Adventure for ages 6 through 10, Robotics 101 which is a self-paced program for students ages 11 through 14, and Python gym for students ages 15 and older.

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How Teachers Are Talking About AI in Education

The CoolCatTeacher

From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter This episode will release on YouTube on September 18 at 11 am and first aired on WDJY FM 99.1 Children and robots (concerns of misrepresentation of a robot). At the end of the session, against Robovie’s objections, the robot was put into a closet.

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