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The Classroom or Library as a Maker Space

User Generated Education

Articles, resources on social media, and conference presentations on these topics are proliferating at a rate that most educators are now familiar with maker education. Second, the regular classroom teacher or librarian may be intimidated with these advanced tools and technologies. A Place and Space That Supports Chaos and Messiness.

Libraries 165
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What Will It Take to Push the K-12 Maker Movement to Be More Inclusive?

Edsurge

But despite the work of on-the-ground educators like Day and Taylor, the maker movement in K-12 schools is far from perfect. What does it really take, for example, to diversify the communities of maker educators and mentors out there? To discuss and debate these questions and more, Day and Taylor came onto the EdSurge podcast.

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Part 2: Over 150 STEM Resources for PBL and Authentic Learning… Technology

21st Century Educational Technology and Learning

This post is dedicated to Technology. I promise you will find some great information coming your way …So Sign Up Now and please pass this on with a retweet! Are you looking for a practical and affordable professional development workshop for your school or conference? I have delivered hundreds of workshops and presentations.

STEM 151
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Making is a Process

A Principal's Reflections

The makerspace was less about the latest technological gadget and more about the process of tinkering, inventing, creating, and making to learn. After considering these important steps a systematic approach to ordering technology and other items will help to create a makerspace that best meets the needs of your learners.

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Making MAKEing More Inclusive

User Generated Education

The maker movement and maker education, in my perspective, are such great initiatives – really in line with what student-centric education should be in this era of formal and informal learning. 9 Maker Projects for Beginner Maker Ed Teachers ). Is the Maker Movement About Hacking Society—Or Just Hardware? ).

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Scratch and Makey Makey Across the Curriculum

User Generated Education

but as with all use of educational technologies, I believe that it should be used intentionally to assist learners in developing and expanding their content knowledge and life skills. Students use a variety of technologies within a design process to identify and solve problems by creating new, useful or imaginative solutions.

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Increasing Engagement, Creativity, and Innovation with Minds-On/Hands-On Activities

User Generated Education

Learner-Initiated and Directed – When presented as self-directed learning, educators, as mentioned above, give learners an open ended task, like develop a new type of transportation for use on another planet or design an assistive technology for someone with a disability. Then they commented on one another’s work.

Robotics 394