This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
The makermovement and maker education, in my perspective, are such great initiatives – really in line with what student-centric education should be in this era of formal and informal learning. 9 Maker Projects for Beginner Maker Ed Teachers ). Is the MakerMovement About Hacking Society—Or Just Hardware? ).
My answer to you is this: We must bring more arts programming—and blend it with the makermovement—into our schools. So then… how are “making” and the makermovement uniquely powerful as avenues of learning—and where might it come up against resistance? What about the visual arts like photography and graphic design ?
This summer I am offering: Cardboard Creations , Circuit Crafts, Toy Making and Hacking, and Robotics and Coding. These technologies are seductive especially seeing all the press they get on socialmedia, blogs, and Kickstarter. Each camp lasts a week. Click to view slideshow. Gami-Bots. This was developed by Howtoons.
Just share that love on socialmedia. Level 1 gives your students the ability to create that Virtual Valentine with whatever digital tool that you’re most comfortable with, and then share with others via socialmedia and Flipgrid. He’s the robot there. You basically make a Valentine with your class.
I assumed they'd be thrilled about a $200 Dash and Dot robot set. This is a great way to integrate some of your socialmedia tools. EdSurge's MakerMovement : If you don't read EdSurge, you absolutely need to. I assumed they'd be captivated by the $300 set of littleBits. Start a conversation.
I assumed they'd be thrilled about a $200 Dash and Dot robot set. This is a great way to integrate some of your socialmedia tools. EdSurge's MakerMovement : If you don't read EdSurge, you absolutely need to. I assumed they'd be captivated by the $300 set of littleBits. Start a conversation.
The action in our huge open technology wing engaged kids in robotics and coding and CAD and now, 3D printing. And our students did not need to create robots in our library, although their collaborative projects sometimes traveled there and I found ways to support, augment and celebrate that learning. robotics teachers (OMG!
Increasingly formal use of socialmedia by education institutions. MakerMovement. Rapid change in the demands for media forms (e.g., blogs, socialmedia, podcasting) to promote conversation and thinking around what’s possible in education. Robotics in the classroom.
In Pittsburgh, kids might join the growing MakerMovement or pick up some engineering skills while making robots. On July 7th join KQED to learn how to use Twitter and other media-sharing applications to promote social and civic discourse with students. Connecting all these activities are digital badges.
In Pittsburgh, kids might join the growing MakerMovement or pick up some engineering skills while making robots. On July 7th join KQED to learn how to use Twitter and other media-sharing applications to promote social and civic discourse with students. Connecting all these activities are digital badges.
Iris Lapinski - CEO, CDI Apps for Good - "Apps for Good - Growing a new generation of problem solvers and makers" Dale Dougherty - Founder, President, and CEO, MakerMedia, Inc.; Carmona, Lead Contract English Instructor Student-Generated Apps for Mobile Devices – can they enhance higher levels of understanding?
Math educator, Kyle Pearce, has added another dimension to the ALS #icebucketchallenege which has flooded socialmedia channels this August, and raised more than $70 million dollars for ALS research. Three Steps for Improving Students'' Self-Reliance in Learning.
Makerspaces, Maker Education, STEM, and STEAM are gaining lots of traction in Kindergarten though college level education. Articles, resources on socialmedia, and conference presentations on these topics are proliferating at a rate that most educators are now familiar with maker education.
Even if these publications fade away , the breathless stories about the possibilities of brainwave-reading mindfulness headbands and " mind-reading robot tutors in the sky " continue to be told. That's what a decade of ed-tech socialmedia and PR have wrought: hashtag gurus and fake news.
We organize all of the trending information in your field so you don't have to. Join 34,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content