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The Maker Movement In Education

Ask a Tech Teacher

His knowledge of and interest in both the EdTech world and the importance of a STEM education highlight the importance of inquiry-based education, DIY cultures and technology for enhanced learning as crucial 21st century activities. Common Core: A Lesson Plan for STEM (on Bridges). High Tech In The Classroom.

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Design Thinking Process and UDL Planning Tool for STEM, STEAM, Maker Education

User Generated Education

If this is how the makerspace is set up in your school, then your kids may not have access to the resources, materials, and tools when they need them, especially for STEM or STEAM. Feedback from User: The final design is presented to the users for their feedback. Please join us! We welcome any comments, ideas, or questions.

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9 Fine Ways to Do Better 20% Time

The CoolCatTeacher

Often schools who have arts, STEM or other enrichment choose to take one enrichment period and have a “genius hour” where students explore their talents to make and create. Maker Movement. Many schools are creating maker spaces or “ Fab Labs ” so students have a space and place to invent.

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How to Interest the Next Generation of Great Minds to Work in STEM Fields

Ask a Tech Teacher

I’ve had a lot of questions in the last few months about STEM (Science-Technology-Engineering-Math) in the classroom. STEM is the acronym for Science, Technology, Engineering, and Mathematics, and covers an immense range of subject areas. The Maker Movement In Education. Expose Students to New Opportunities.

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Part 2: Over 150 STEM Resources for PBL and Authentic Learning… Technology

21st Century Educational Technology and Learning

Welcome to number two in a series of four posts bringing you over 150 amazing resources for STEM education. I hope you enjoyed my thoughts of STEM being a Verb a few posts back, along with the 40 resources geared toward STEM Science in the last pos t. I have delivered hundreds of workshops and presentations.

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My Amazing Movie Poster: Free Project Plan to Teach Graphic Design

The CoolCatTeacher

Milestone 6: Oral presentation to Potential “Movie Goers” Students will present to an audience of peers. Milestone 4: Photograph Students will take photographs using three-point lighting techniques to accurately portray the mood and genre of the film project.

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Augmented Reality Lessons You Can Use Now

The CoolCatTeacher

Presently, beginning in January 2019, Mitch became US COO of 3DBear, a Finnish EdTech company that uses Augmented Reality to motivate students to engage and learn deeply. Mitch served on the Board of the Ed-Tech Industry Network (ETIN) of the SIIA from 2012-2019, was cochair from 2015-2016, and was the chair in 2019.

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