Remove Libraries Remove Robotics Remove Workshop
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The Classroom or Library as a Maker Space

User Generated Education

They often contain the tools, machinery, and technologies associated with making – 3D printers, laser cutters, vinyl cutters, high tech robotics, vocational tech machinery. Let me be really clear, making is not simply 3D printing, Art Lino, Raspberry Pi, LEDs, robots, laser and vinyl cutters. Scavenged Materials.

Libraries 165
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Wonder Workshop’s Amazing Dash

Ask a Tech Teacher

Education has many disruptors–3D Printing, AR and VR, 1:1 technology, STEM, and STEAM–but a recent and wildly popular one is robotics. One I discovered this summer is Wonder Workshop’s collection of three robots — Cue, Dash, and Dot. What is Wonder Workshop? According to Wonder Workshop, Dash is.

Robotics 216
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Building Sustainable STEAM labs – by Alvaro Brito

ViewSonic Education

These innovative spaces cultivate creativity and inspire students to explore the wonders of STEAM education by offering exciting learning possibilities for students, including: For instance, a Coding & Robotics class can involve students working in teams to design and program a robot to navigate a maze.

Robotics 284
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PASCO Motion Sensor–A Must for Science Classes

Ask a Tech Teacher

the Ergobot to teach both Forces & Motion and Programming & Robotics. in a robotics and programming application (with PASCO’s ErgoBot). You can also visit PASCO website’s Digital Library for hundreds of free labs and experiments that can be sorted by age group (elementary, MS, HS, AP, or University) or subject.

iPhone 235
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For This ‘Coal Country’ Librarian, Preparing Students for the Future Starts with STEM

Edsurge

I’ve come along way since then, moving from traditional library programming into the 21st century, with coding and robotics to match. Robots in the library. Students creating robot art Along with my new online curriculum, I also wanted to give the students real world opportunities to use their coding skills.

Robotics 131
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Here's What the ISTE Standards for Students Look Like in Five Projects

Edsurge

This 2½ day hands-on workshop introduces the arts as activities that enhance various stages of project-based learning. conduct mini-workshops and are available for “office hour” consultation. Design thinking practitioners from LUMA Institute and experienced PBL teachers help educators workshop and develop their ideas.

Robotics 156
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Sphero Makes a Big Acquisition in littleBits to Bring Hands-On STEAM Learning to Life

Edsurge

Today, the robotic toymaker is following through by adding a big building block to its educational offerings. His company’s flagship offerings are robots that come pre-built with LED lights, sensors and motors that respond to light and gestures, and which kids can control via an app on a computer, smartphone or tablet.

Robotics 147