Remove Libraries Remove Mobile Learning Remove Student Engagement
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Smartphones in Education: Redirecting Distraction with Mobile Learning

ViewSonic Education

As mobile learning becomes more and more popular, so does the potential for distraction in the classroom. With so many captivating apps and games, it is easy to see how students would have a hard time putting their smartphones and other mobile devices away.

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Metaverse Education: What’s Next for Virtual Learning?

ViewSonic Education

These types of virtual platforms are part of what is known as the gamification of learning, which is the use of gaming elements to improve student engagement and overall enjoyment. The use of metaverse environments has the potential to cater to all three student engagement types — behavioral, emotional and cognitive. .

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A Commitment to Digital Learning

A Principal's Reflections

The reason for this is that we have put a premium on creating a teaching and learning culture that better meets the needs of our learners while enhancing essential skills such as collaboration, communication, creativity, media literacy, and global awareness. Image credit: [link] In Ms. Levy’s U.S.

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New Year, New Adventures

A Principal's Reflections

There is also a web-based component available to the teachers that contains resource libraries and discussion forums that I plan to use not only with the classroom walkthrough data, but also our PLC''s. Initially I would like to see some pilot classes begin to use Poll Everywhere to increase student engagement.

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NoRedInk- Enhance Students Writing Via Targeted Practice and Adaptive Exercises

Educational Technology and Mobile Learning

NoRedInk online writing curriculum includes various types of adaptive exercises designed to enhance students writing style in terms of fluency, grammatical accuracy, and writing mechanics. What Is Assignment Library? Assignment Library is where you can browse, preview and create new assignments for your classes.

Exercises 124
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The current ways m-learning is making online education better

Neo LMS

Students of all ages love them almost by default. Teachers who use them can discover they can save time with them, keep students engaged longer, improve communication with both students and their parents and even create real learning impact. Mobile devices enable anytime anywhere learning.

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Best Online History Games

Educational Technology and Mobile Learning

To learn more about these history game types I recommend reading History and Social Studies: Using Digital Games to Teach History and Historical Thinking by Karen Schrier. School History School History provides a huge library of teaching resources for history teachers including various interactive history games.

Resources 129