Remove Lenovo Remove Mobility Remove Student Engagement
article thumbnail

3 Exciting Ways to Use Augmented and Virtual Reality in the K–12 Classroom

EdTech Magazine

Some teachers who have already incorporated augmented reality and virtual reality (AR/VR) technology into their classrooms or lesson plans have seen amazing benefits in student engagement and retention. Take K–12 Students on a Trip with VR. The technology is still so new in K–12, but we can see it has huge potential.

Lenovo 419
article thumbnail

What’s New: New Tools for Schools

techlearning

The system allows any organization to deliver live 360 4K video to viewers on computers and mobile devices. Master Educators use LEGO Education solutions in their classrooms and embody the LEGO Education mission of enabling success for all students through hands-on learning experiences.

Tools 69
article thumbnail

50 predictions about what 2025 will bring to edtech, innovation, and everything in between

eSchool News

These advancements allow schools to respond quickly and confidently during critical moments, helping ensure a secure environment for students and staff. Looking ahead, the adoption of wearable and mobile credentials is poised to transform how schools manage access.

EdTech 142