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The state Department of Education has made excellent investments in edtech resources, and together with iLearn New Hampshire, has rolled out the Canvas LMS by Instructure, the Kaltura platform for media hosting, Zoom video conferencing, and Discovery Education’s digital K-12 platform t o schools statewide.
What it is: Check 123 is a new video encyclopedia site for kids. All videos are validated and ranked by Check123 professionals, are 1-3 minutes in length, and a curated on just about any subject you can think of. These videos are between 1 and 3 minutes each, keeping students engaged in a topic and giving them bite-size information.
BombBomb is a innovative site that lets educators send video emails to their students and parents for free. BombBomb is integrated into Gmail/Chrome all a user has to do is either click record or use the video web app. Thanks to award nominated educator Kelly Tenkely of iLearn Technology for the tip.
This year has us utilizing technology in new ways and in need of tools that support learning in new ways. This interactive video creation platform is a major upgrade to remote learning, but we’ve come up with about a hundred ways that it is equally valuable as a learning tool regardless of whether we are in-person or remote.
This year has us utilizing technology in new ways and in need of tools that support learning in new ways. This interactive video creation platform is a major upgrade to remote learning, but we’ve come up with about a hundred ways that it is equally valuable as a learning tool regardless of whether we are in-person or remote.
Pixel Press Floors is one of the coolest new iOS apps (free) that I just found out about from the amazing blog, iLearn Technology. This app is perfect for educators looking to integrate Game Based Learning as it lets users create their video game simply by drawing it. For my Pinterest board on Game Based Learning click here.
It is tough to make a list like this because I wish I could nominate everyone for everything, but here goes: Best individual blog- iLearn Technology ''s focus on edtech interactives and webtools for general educators consistently highlights resources that SLPs can put to use. Check it out!
Produce and share impressive videos for storytelling, projects, or to share to social media. These tools will help your students take their learning and present it in a way that is both visually powerful, and easy to share. The example above took under 2min to create and share!
I also am unwilling to retire iLearn Technology all together. I hope that you’ll continue to find reasons to come to iLearn Technology. We love the way that questions open opportunities for exploration, discovery, and new connections within learning. It doesn’t feel as natural and genuine. How do archeologists work?
30 Sites & Apps for Learning to Program or Code ] Once the SAM's Space app is downloaded and the blocks are synced up, the app allows students to start creating, using a variety of functions/commands such as: create music, send out a tweet, build a car and have it move, etc. For iLearn Technology's excellent review click here.
Introducing Tinkerine U the place where you can learn (and teach) 3D printing. Not only can you take online courses to learn more about 3D printing, you can also get real-life application stories about how a variety of professions are using 3D printing. What it is: So you have a 3D printer…now what?!
I also am unwilling to retire iLearn Technology all together. I hope that you’ll continue to find reasons to come to iLearn Technology. We love the way that questions open opportunities for exploration, discovery, and new connections within learning. It doesn’t feel as natural and genuine. How do archeologists work?
SAM Labs Alpha kit is really a great learning/teaching tool for educators and students alike and can be used for all grades and for any subject. Below is a demo video. For iLearn Technology's excellent review click here. Educators are using SAM in a number of way from creating simple algorithms to very complex commands.
What it is: Short Answer is a k-12 formative assessment and writing instruction tool that capitalizes on the learning potential of adaptive comparative judgment. Watch the video above to see exactly how it works! Students become active participators and evaluators of learning by giving feedback to others.
What it is: Flipgrid is a video discussion platform for your classroom that lets you engage and capture learning in new and awesome ways. Students can respond with short video responses using any browser, Chromebook, iPad, tablet, or mobile device. All the students can view the videos and engage.
What it is: My Simple Show Video Creator lets students easily create professional level “explainer” videos. The finished product looks just like a Common Craft video, so cool! Below is a video I made quickly today. This type of video can be made over a few weeks using classroom devices as a writing center.
What it is: BombBomb is an email service that lets you record and embed video directly in your email. In addition to easily adding video to your email, you can add images, button-type navigation, build and send forms right in BombBomb, and even create automations. At Anastasis, we start every day with a whole-community meeting.
Introducing Tinkerine U the place where you can learn (and teach) 3D printing. Not only can you take online courses to learn more about 3D printing, you can also get real-life application stories about how a variety of professions are using 3D printing. What it is: So you have a 3D printer…now what?!
What it is: DOGO News is a great place for kids to learn about current events, read non-fiction articles, and access customized content that you curate. DOGO features thousands of news articles and new original content added daily, this is the leading online source of current events for students, teachers, and schools!
What it is: BombBomb is an email service that lets you record and embed video directly in your email. In addition to easily adding video to your email, you can add images, button-type navigation, build and send forms right in BombBomb, and even create automations. At Anastasis, we start every day with a whole-community meeting.
What it is: INVICTA Challenge combines technology (in the form of an action-packed video game), a graphic novel, maps, an operation packet and an action figure that inspires kids to read and problem solve. The video game component will be available on iOS, Android, and online here. Take a look!
Educators and students are quickly becoming more comfortable with classroom technology, allowing them to shift from thinking about the technical side of integrating a new tool to focusing on how it improves learning. Luhtala has used augmented reality to attach student-created video book reviews to titles in the library.
What it is: Hello Ruby began as a whimsical children’s book by Linda Liuka meant to help kids learn about computers, technology, and programming. can learn something from Ruby. Ruby loves learning new things, and hates giving up. The ground work for learning to code is all here.
I love the way the lessons learned in the games can transfer seamlessly to real-life as well. When in Doubt, Talk It Out- teaching students how to seek out a trusted adult when they come across something questionable. Interland is such a beautifully designed game with important lessons about how to mindfully use the Internet.
The class would also debrief after each video and talk about what surprised them, encouraged them about the invention process, the key players, and the timeline. Some of the kids also created videos that were included on their website. (If They spent time sitting at each domino and learning more about the innovations.
This site was built by, and for, English teachers to help students learn how to fix the most common grammar and punctuation errors found in writing. For each topic, there is a short video explanation of the problem and how to fix it. What it is: Grmr.me It’s like having @michellek107 in your pocket! How to use Grmr.me
Students can log their learning using photos, videos, drawings, text, PDFs, and links. The built in audio recording and drawing tools mean that students can reflect on what they’ve learned or explain how they reached an answer. Seesaw also has direct import features from lots of popular apps.
Just as every student grows and develops at different rates, they learn in different ways and at different speeds. Technology makes it possible to pace lessons appropriately for each student’s learning level and can be used to promote learning in the multiple intelligences. link] Students can podcast (voice recording) online.
There is also a quick start guide and a library of video tutorials that will explain how the different tools within the app work. I introduced this app to some of our students who have been learning the basics about coordinate planes. Not feeling like a pro? At Anastasis , we’ve been playing with the iPad version of 123D Design.
How to integrate Swift Playground into your classroom: Swift Playground requires no previous coding knowledge, making it the perfect tool for learning how to code. The skills built as students learn to code are the same skills that will help students in other disciplines like math and science.
Links to really wonderful math apps and games, videos and radio shows, tasks (also known as mathematical brain teasers), and visual mathematics resources. There are 5 days of lessons, each one comes with a lesson plan, video, and list of materials needed. These lessons go far beyond your typical math drill/skill/learn-a-new-formula.
Boxed curriculum does exactly that: it boxes in learning, narrows the scope of possibility, and leads kids to believe that learning is a chore. Living curriculum does the opposite: it unleashes learning, opens up possibility and adjacent possibility, and leaves kids excited to continue learning. Living curriculum.
I learned about SumBlox just a few weeks ago on Twitter as a share from ISTE from @michellek107 and @sumblox. I’m writing about SumBlox here anyway because technology led to the happy discovery of SumBlox and is a great reminder of why it is important to be a connected educator!
What it is: The Learning Genome Project started nearly 8 years ago in response to a sense of urgency to make education more about those it serves: students. In the process of building the Learning Genome, I came to a realization that even if this perfect tool existed, there wasn’t the infrastructure in schools to fully utilize it.
Best of all, Kiddle’s image and video searches brings about the results you would expect it to for kids. Students drag elements and follow prompts to learn how to correctly complete a search to get the best possible results. Want to learn more about how we run our inquiry powered k-8 classrooms at Anastasis?
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