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The state Department of Education has made excellent investments in edtech resources, and together with iLearn New Hampshire, has rolled out the Canvas LMS by Instructure, the Kaltura platform for media hosting, Zoom video conferencing, and Discovery Education’s digital K-12 platform t o schools statewide.
The International Society for Technology in Education (ISTE) is beginning enrollment today for ISTE U , an online professional learning hub for teachers and leaders to build critical skills for teaching and learning in a digital world. Taking Mobile Learning to the Next Level. ? ISTE U will launch with these courses: ?
Thanks to award nominated educator Kelly Tenkely of iLearnTechnology for the tip. This makes it easy for educators to "flip" a lesson or record a screencast for students when they can't teach "live". I highly recommend checking out BombBomb by clicking here !!!
Pixel Press Floors is one of the coolest new iOS apps (free) that I just found out about from the amazing blog, iLearnTechnology. This app is perfect for educators looking to integrate Game Based Learning as it lets users create their video game simply by drawing it. For my Pinterest board on Game Based Learning click here.
This past week, we traveled to the Golden, Colorado to attend the Conference of Online and Blended Learning (COBL), put on by the iLearn Collaborative. Here is what we learned: In his opening keynote, Tom Vander Ark, CEO of Getting Smart, asked the audience, “Why student-centered learning?” A few chimed in.
I also am unwilling to retire iLearnTechnology all together. I hope that you’ll continue to find reasons to come to iLearnTechnology. These days, rather than merely sharing a technology tool that I’ve found useful, I want to do so within a broader context. Secondly, I still have so much to share!
Hooda Math is a great site for Game Based Learning for the subject of Math w/ over 50 educational games. For a more detailed review check out iLearnTechnology. For my Pinterest board on Game Based Learning click here. game based learning math' I highly recommend checking out Hooda Math by clicking here !!!
It is tough to make a list like this because I wish I could nominate everyone for everything, but here goes: Best individual blog- iLearnTechnology ''s focus on edtech interactives and webtools for general educators consistently highlights resources that SLPs can put to use. Check it out!
With over 250 sessions and 30 keynotes, it is an incredible opportunity to connect with and learn from educators, organizations, and students focused on globally-connected learning and supporting cultural awareness and educational access. Yildiz, Teacher Educator What can we learn from ''top-performing'' education systems?
The ambitions for New York City’s Innovation Zone (or iZone) were sweeping: By 2014, city leaders hoped it would be the catalyst for technologically enhanced personalized learning models throughout the district, encompassing 400 schools. This is how programs end: Not with a bang but a whimper—and a shrinking budget.
30 Sites & Apps for Learning to Program or Code ] Once the SAM's Space app is downloaded and the blocks are synced up, the app allows students to start creating, using a variety of functions/commands such as: create music, send out a tweet, build a car and have it move, etc. For iLearnTechnology's excellent review click here.
It’s been a minute (or thousands) since I’ve blogged new technology finds. This year has us utilizing technology in new ways and in need of tools that support learning in new ways. During our remote learning, we used Mindstamp for daily community messages that encouraged students to be part of the conversation.
I also am unwilling to retire iLearnTechnology all together. I hope that you’ll continue to find reasons to come to iLearnTechnology. These days, rather than merely sharing a technology tool that I’ve found useful, I want to do so within a broader context. Secondly, I still have so much to share!
Monster Math is an excellent iOS app/game for learning basic Math skills (i.e. Also, Monster Math adjusts skill level based on a user's performance and differentiates instruction accordingly (ideal for self paced learning). For another detailed review check out iLearnTechnology's blog. addition, multiplication, etc.).
Monster Math is an excellent iOS app/game for learning basic Math skills (i.e. For another detailed review check out iLearnTechnology's blog. Monster Math is an advertiser of Technology Tidbits. addition, multiplication, etc.). Monster Math - Trailer from Roopesh Shenoy on Vimeo.
Monster Math is an excellent iOS app/game for learning basic Math skills (i.e. For another detailed review check out iLearnTechnology's blog. Monster Math is an advertiser of Technology Tidbits. addition, multiplication, etc.). Monster Math - Trailer from Roopesh Shenoy on Vimeo.
Introducing Tinkerine U the place where you can learn (and teach) 3D printing. Not only can you take online courses to learn more about 3D printing, you can also get real-life application stories about how a variety of professions are using 3D printing. What it is: So you have a 3D printer…now what?!
I love that as soon as students open it up, it puts them in charge of the learning. Best of all, it encourages the learning to happen through playful trial and error. How to integrate SAM Labs into the classroom: SAM Labs boasts itself as a STEAM (Science, Technology, Engineering, Art, and Math) tool.
SAM Labs Alpha kit is really a great learning/teaching tool for educators and students alike and can be used for all grades and for any subject. For iLearnTechnology's excellent review click here. Educators are using SAM in a number of way from creating simple algorithms to very complex commands.
I had a great time helping other teachers learn how to use technology, and coming up with ideas for how they could integrate it into their classrooms. I decided that I was going to take all of the curriculum home over the summer and create supplemental guides using technology to help teach what wasn’t in the curriculum.
I love technology built by teachers—it’s just different. What it is: Short Answer is a k-12 formative assessment and writing instruction tool that capitalizes on the learning potential of adaptive comparative judgment. Students become active participators and evaluators of learning by giving feedback to others.
One of the major benefits of using technology in the classroom is the ability to differentiate instruction to meet the needs of every student in every lesson. Just as every student grows and develops at different rates, they learn in different ways and at different speeds. Websites to encourage learning for Visual-Spatial students: 1.
Through taking on the persona of someone building a fake news empire, students learn how to spot the manipulation tactics. If you were going to design a technology or system to combat fake news, where would you start? How was it easiest to deceive? What were the moments where you felt a moral or ethical dilemma?
Introducing Tinkerine U the place where you can learn (and teach) 3D printing. Not only can you take online courses to learn more about 3D printing, you can also get real-life application stories about how a variety of professions are using 3D printing. What it is: So you have a 3D printer…now what?!
I love that as soon as students open it up, it puts them in charge of the learning. Best of all, it encourages the learning to happen through playful trial and error. How to integrate SAM Labs into the classroom: SAM Labs boasts itself as a STEAM (Science, Technology, Engineering, Art, and Math) tool.
Each student gets their very own learning plan with MobyMax with the adaptive curriculum. One of the things that I really appreciate about MobyMax is the mix of direct instruction and the ability for students to discover learning on their own through discovery-based instruction. At Anastasis, our learning portfolios are digital.
Augmented reality is the mix of technology and the real world. As a result of their learning, the students decided to build a Domino Museum ( you can read about that here ). Anastasis students are SUPER creative in presenting their learning at the end of an inquiry block. whatever you are taking a picture of). Last year, our Jr.
It’s been a minute (or thousands) since I’ve blogged new technology finds. This year has us utilizing technology in new ways and in need of tools that support learning in new ways. During our remote learning, we used Mindstamp for daily community messages that encouraged students to be part of the conversation.
What it is: Get Qurious is a company who’s goal is to keep kids curious, creative, and expressive by combining technology and play. While it does blend technology and play, I wouldn’t call it a Maker Box. This kit is better billed as a blended learning play kit. 2) The recommended ages are 4-9 years old.
In the virtual world, students are wizards who learn magic and spells to defeat over 100 monsters. To learn a new spell or add powers (or adopt pets), students must complete different math challenges. As students play the game, they will learn over 300 math skills in 1st-8th grade. ” Umm, yes! Registration is now open!
Students at Anastasis Academy have started into an inquiry block about “How We Express Ourselves;” Hour of Code is coming perfectly timed as students can learn about how people express themselves through code. Apple is also offering free resources for learning to code that you can get started with today.
What it is: Woot Math uses adaptive technology to personalize the math learning experience in new ways for 3rd-6th grade students. Woot Math is adaptive, as students use it, it gets “smart” and creates learning pathways based on the specific needs of the student. The illustration of concepts is brilliant!
His traditional resume failed to document the thousands of hours that he spent online in self-taught learning about the automotive industry. This frustration led to the creation of StackUp, a way for Nick (and others like him) to better document self-directed learning. You know…connective inquiry!
What it is: Hello Ruby began as a whimsical children’s book by Linda Liuka meant to help kids learn about computers, technology, and programming. can learn something from Ruby. Ruby loves learning new things, and hates giving up. The ground work for learning to code is all here. It is genuinely brilliant!
As a teacher, you can use ClassPad to create learning material for your students. ClassPad could also be helpful for your math students who struggle to get ideas out through paper/pencil work. The ability to use a tablet or computer may help those students with dysgraphia excel in the math classroom.
Without them, I wouldn’t have conceived of The Learning Genome Project. In that year of questioning and reflection, I created The Learning Genome Project. The Learning Genome Project was an idea that came to me while talking with some of my edublog alliance members over a Twitter chat. Cue my light bulb moment!*.
With Photomath , students can scan a math problem and learn how to solve it with step by step instructions and an answer. How to integrate Photomath into the classroom: On the surface, the Photomath app might look like the ultimate way for students to “cheat” their learning.
This is one of those pieces of technology that has been life-saving for me during the pandemic and one that I will continue using forevermore! We are currently back to in-person learning, but I’m still using BombBomb to send my weekly newsletter. That is a totally oversimplified explanation because BombBomb does SO much more.
Video is the preferred learning method of 90% of our students at Anastasis, when they do a search, they usually begin on a video site. With Check123, they are sure to get some quality results back to kick start their learning and research. Tips: Check123 is free for teachers!
What it is: Flipgrid is a video discussion platform for your classroom that lets you engage and capture learning in new and awesome ways. How to integrate Flipgrid into your classroom: Flipgrid is a great way to get your students reflecting on learning, collaborating, and providing peer feedback.
What it is: INVICTA Challenge combines technology (in the form of an action-packed video game), a graphic novel, maps, an operation packet and an action figure that inspires kids to read and problem solve. Each INVICTA Challenge collection builds problem solving and leadership skills for students 8-14.
How to integrate GeoGuessr into the classroom: GeoGuessr is a fun way to challenge your students to use context clues, think critically, ask questions, and learn geography. All skills that are useful for any kind of learning! It’s also a great way to help them explore the world from your classroom!
Without them, I wouldn’t have conceived of The Learning Genome Project. In that year of questioning and reflection, I created The Learning Genome Project. The Learning Genome Project was an idea that came to me while talking with some of my edublog alliance members over a Twitter chat. Cue my light bulb moment!*.
I love the way the lessons learned in the games can transfer seamlessly to real-life as well. When in Doubt, Talk It Out- teaching students how to seek out a trusted adult when they come across something questionable. Interland is such a beautifully designed game with important lessons about how to mindfully use the Internet.
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