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Is the Traditional Classroom Becoming Obsolete?

Ask a Tech Teacher

What innovations might redefine the learning environment? The Rise of Online Learning Online learning has increasingly become a staple in education, with studies showing that over 30% of students now prefer it over traditional classroom settings. You might wonder why this preference exists.

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Why gamification works [Part 2]

Neo LMS

In my last blog we started discussing the “why” of gamification , with a specific focus on the nature of motivation, lensed through one broadly held theory of motivation called Self-Determination Theory (SDT), not to be confused at this point with self-directed learning. Gamification and online learning environments.

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Strategies for Motivating Students: Start with Intrinsic Motivation

Waterford

Then, we’ll provide you with a few tips and strategies for improving your students’ intrinsic motivation. Before we explore how to motivate your students to learn, let’s go over the difference between two types: intrinsic and extrinsic motivation. Research also suggests that online learning can encourage intrinsic motivation.[1]

Strategy 275
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10 Awesome Courses To Improve Your Online Classroom

The CoolCatTeacher

4 – UDL – Universal Design for Learning Inaccessibility is still a major downfall of some online learning implementations. Universal Design for Learning (UDL) ensures that lessons are accessible for every student. Student Achievement Through Gamification and Game-Based Learning.

Course 486
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Actionable advice for educators to move to online learning

Neo LMS

So, here’s actionable advice that you can use as a compass as you create a productive system for online learning. We’ll explore the following: Long-term e-learning vs emergency remote teaching. 5 tips to implement as you journey to a new world of e-learning. This is the future outlook of distance learning.

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Top 5 new EdTech tools that you might use in your university

Neo LMS

The best way to acquire and retain knowledge is by learning through games. Modern educators know this very well, so they’ve come up with many different ways to incorporate gamification elements into the everyday classroom environment. But what is the purpose of gamification ? Online learning.

EdTech 347
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What’s edtech got to do with growth mindset?

Neo LMS

This is where a learning management system comes in handy with a simple solution to track student achievement: a competency-based learning feature. Among other things, the feature lets you know where students are at any given point in their learning process so you can help them adjust their learning strategy if needed.

EdTech 407