Remove Gamification Remove Mobile Learning Remove Social Media
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Metaverse Education: What’s Next for Virtual Learning?

ViewSonic Education

The metaverse itself can be described as a virtual setting that users are able to occupy synchronously, which facilitates meaningful social interactions. ’ The company saw the metaverse as the future of online social interactions and as the evolution of existing social media. Understanding Metaverse Education .

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Speaker at the Global EdTech Summit 2017

EdTech4Beginners

Gamification: Discover Innovative Ways to Engage Students through Gaming. Social Media Learning: How To leverage Social Media in the Classroom. Mobile Learning: Portable Classroom Interaction. Tech for Kids: Blending Pedagogy and Technology. Instructional Design: Design your online course.

EdTech 100
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8 Trends in Education Technology That Will Have A Major Impact

Kitaboo on EdTech

Complete with annotation tools, bookmarks, hyperlinks, dictionary, search feature, an eBook makes learning more flexible. Most of the educational institutes today have adopted mobile learning into their learning ecosystems, benefiting students and teachers alike. Social Media in Learning.

Trends 111
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STEAM It Up with the 8 C’s! 50+ Ideas & Resources

Teacher Reboot Camp

Others are encouraged to create their own #EmojiScience videos and share them on social media with the hashtag #EmojiScience. Don’t forget to check out my recent post about my keynote at ICEIndiana, Byte-sized Potential and Learning with the 8 C’s. I’ve shared my favorite one on superhero powers below.

Resources 150
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STEAM It Up with the 8 C’s! 50+ Ideas & Resources

Teacher Reboot Camp

Others are encouraged to create their own #EmojiScience videos and share them on social media with the hashtag #EmojiScience. Don’t forget to check out my recent post about my keynote at ICEIndiana, Byte-sized Potential and Learning with the 8 C’s. I’ve shared my favorite one on superhero powers below.

Resources 150
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Technology won't replace teachers, but.

Learning with 'e's

Those who presented raised questions around the digital divide, the changing shape of schools, the impact of information and communication technology on learning gain, the ongoing debate about whether schools should filter social media sites, and the use of new and emerging technologies in education.

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Digital learning futures

Learning with 'e's

I touched on personal learning networks, mobile technologies, games and gamification, the use of social media in learning, the role of user generated content, the phenomenon of ubiquitous connection, and technological convergence. Here's to all the possible futures of learning! Unported License.