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The primary trends identified by the team were: adaptive learning, open education resources (OER), gamification and game-basedlearning, MOOCs, LMS and interoperability, mobile devices, and design. To those working in higher education, some of the trends presented by the team may not have come as a surprise.
Thus far, conversations around esports have centered on collegiate and secondary levels, however, a recent change in the winds has shifted the conversation to elementary esports. I teach an elementary STEM class called iCreate in South Haven Public Schools. My STEM class, iCreate, is a part of our K-12 STEM continuum.
And we have grade checks every three weeks in every secondary school in the state. Danielle Johnson (05:53.074) Yeah, there is a little bit of outlay, but I know in Texas and in other states that our college career readiness depends on CTE and STEM and other types of electives. Danielle Johnson (04:32.49) Mm-hmm.
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After graduation, I pursued and obtained my Masters in Secondary English Education. From there, I moved to the secondary world and bounced from Alabama, to Tennessee, to Virginia and finally settled in Bellevue, Nebraska, where I teach 8th grade English.
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As a society ever more reliant on technology and STEM-based careers, we must shatter the myth that math skill is inborn and reinforce that it is the result of intention and practice. Grow plants under different conditions Use Math as a Secondary Element of a Project. Sounds odd, doesn’t it? Suddenly it doesn’t seem so absurd.
Thus far, conversations around esports have centered on collegiate and secondary levels, however, a recent change in the winds has shifted the conversation to elementary esports. I teach an elementary STEM class called iCreate in South Haven Public Schools. My STEM class, iCreate, is a part of our K-12 STEM continuum.
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