Remove Game-Based Learning Remove Mobility Remove MOOC
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It’s 2020: Have Digital Learning Innovations Trends Changed?

Edsurge

The primary trends identified by the team were: adaptive learning, open education resources (OER), gamification and game-based learning, MOOCs, LMS and interoperability, mobile devices, and design.

Trends 218
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?Meet Intel Education Accelerator’s Newest Cohort of EdTech Visionaries

Edsurge

This year’s cohort, whose products range from game-based learning to AI-generated flashcards, has a lot to be excited about. CEO Suz Somersall says the vision is to someday make a “virtual Etsy” where guests learn, make and sell their own designs. Based in Honolulu, Hawaii, Comprend.io

EdTech 60
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Learning Revolution Free PD - Google Summit - Student App Development - Maker Education - Reinventing Higher Ed

The Learning Revolution Has Begun

This is a free event bringing together educators, researchers, game developers and innovators from around the world, being held Monday September 15th - Friday September 19th. This conference will offer a variety of perspectives, from educators and game developers to researchers and administrators. Is your library mobile friendly?

Google 45
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How complex is learning?

Learning with 'e's

One of the most important questions for educators in this century is whether technology can offer a transformational influence for learning. The advent of Massive Open Online Courses (MOOCs), the flipped classroom, games based learning, social media and mobile learning - on the face of it - seems to herald a new dawn for education.

MOOC 28
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50 Alternatives To Lecturing

TeachThought - Learn better.

We were going to include several videos and frameworks, but that makes the post clumsy and slow-loading on smaller mobile devices. Learning through play. Scenario-based learning. Game-based learning. Project-based learning. Learning through projects. Problem-based learning.

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Video for learning: Today and tomorrow

Learning with 'e's

Alternative modes Today, education has expanded beyond traditional learning spaces into distance education , blended learning, flipped classrooms , mobile learning, and online delivery through technologies such as MOOCs ( Massive Open Online Courses ). Again, this mode is dependent on high quality video content.

Video 52
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A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

Game-Based Learning. Learning through games (from physical to digital). The application of game-like “encouragement” mechanics to non-game entities. Put another way, it is making a game out of something that’s not. Mobile Learning. Model-Based Learning.