Remove Game-Based Learning Remove Gamification Remove Policies
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5 major education trends of 2024

eSchool News

In 2024, AI will become even more prevalent in the educational space, prompting changes in school policies and encouraging educators to find new ways to embrace this rapidly developing technology. Nontraditional learning models: Microschools, microlearning, game-based learning, and more!

Trends 113
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5 of the biggest education trends in 2024

eSchool News

In 2024, AI will become even more prevalent in the educational space, prompting changes in school policies and encouraging educators to find new ways to embrace this rapidly developing technology. Nontraditional learning models: Microschools, microlearning, game-based learning, and more!

Trends 131
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Power Up Your Classroom with Game Play [interview with Cate Tolnai and Lindsay Blass] – SULS022

Shake Up Learning

They share their passion for gamifying the classroom with game-based learning and teaching through play. We discuss what types of classroom environments are appropriate for gamification and ways you can incorporate game-based learning today! Gamification v. Game-Based Learning. [13:43]

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4 ways to encourage play in education

eSchool News

It’s all too easy for modern education to become locked into rigid policies and learning models. Thankfully, injecting play into lessons can be a simple process if educators are willing to get creative.

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Strategies and Tools to Improve Student Behavior and Engagement – SULS0175

Shake Up Learning

Shawn shares the importance of building relationships with students (Ted Lasso style) and managing behavior with positive reinforcement through gamification. Gamification . With the knowledge to build an app and a passion for gaming, Shawn put it all together to create Classcraft. See: Copyright Policy. About Shawn Young.

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G Suite for Special Education | Google Teacher Tribe Podcast Episode 4 with Carrie Baughcum

Shake Up Learning

In her classroom, Carrie integrates technology, creative thinking, a fearless attitude, the power of gamification and endless doodles to enable her students to access information and materials, enhance their learning and empower them to achieve things they never knew they could do or be a part of. Gamification Resources from Carrie.

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K-12 Tech Innovation News

eSchool News

Schools need to implement policies to address these issues. Addressing these potential negative impacts requires careful planning, ongoing assessment, and the development of policies that prioritize both the benefits and challenges associated with technology in K-12 education. Where will technology be in 5 years?

Trends 113