It isn’t possible to talk about trends in digital learning without talking about the “digital” part first. It is what everyone expects. Most articles on trends discuss mobile, augmented reality, virtual reality, LMS options, apps, and authoring software. The most forward-looking articles make the case for hologram technology that will soon be available. Imagine what could be done with that. There is no doubt that the technology available at affordable prices will be fascinating in the next 5-10 years.
But technology, at its core, is simply a set of tools. And tools need a context and a plan. It is too easy to focus on the flash of the tools and ignore the core of learning fundamentals. In the coming years, it will not be enough that content builders master the available tools and create learning that is aesthetically pleasing and interesting to watch. It won’t be enough that gamification and AR/VR can make learning engaging. As a result, there will likely be a return to some core learning fundamentals.
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