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1 – FlippedClassroom Concepts for Homework The flippedclassroom has been around for a while. In a flippedclassroom, students watch lectures and other lesson content on video. Flipping Your Classroom: Redefining Homework and Instruction is an excellent course to help you with this.
This technique is also called “the flippedclassroom.” It allows educators to clarify the concepts they are teaching and students to explore the things they’re interested in through extended classroom discussions and extra resources. Read more: The flippedclassroom: how to create a win-win situation for students and teachers.
And for those that already have some experience with the flippedclassroom, things are already a lot easier. Read more: Adopting the asynchronous mindset for better onlinelearning. Educators can continue creating onlinelearning materials and design activities that can happen within the digital medium.
But the reality is also that we’re going to have to prepare for a fall that – whatever it looks like – will include an onlinelearning component. Even if we go back to face-to-face learning, we will all have to be prepared to teach online, and the best way to do this is to first educate ourselves with research and pedagogy.
Without further ado, here are seven e-learning trends that could shape the edtech landscape in 2017: Gamification. True, gamification is not new to online education, but the novelty factor fades away compared to the tried and tested one. Students like a gamified learning environment, no matter their age.
From self-learning to flippedclassroom approach, we have seen technology make a considerable impact on the learning and teaching methodologies. With numerous benefits to offer, digital learning has become an important part of the education system. Gamification in Education.
Online education addresses this issue by offering additional information and explanations via eBooks and other forms of online resources. Onlinelearning allows them to take control of their own learning process. This helps them undertake courses as per their learning capacity and convenience.
One of the biggest EdTech trends in 2016 and for the years to follow will be gamification. Gamification will provide the necessary motivation, engage learners, and bring back the fun element in the learning process. What is also interesting is the use of platforms which allow for complete online delivery. Mobile learning.
But looking at 2024, here are some current trends in education: Technology Integration: Continued integration of technology into classrooms, with a focus on onlinelearning, educational apps, and interactive tools. This flexibility allows for personalized learning experiences and accommodates varying student needs.
You may remember Stanford History Education Group (SHEG) for its groundbreaking and utterly depressing report, Evaluating Information: The Cornerstone of Online Civic Reasoning. In the November 2016 Executive Summary , the researchers shared: When thousands of students respond to dozens of tasks there are endless variations.
Blended learning is a learning model that combines digital and face-to-face learning experiences. ” It is generally accepted that there are four models of blended learning: Rotation, Flex, A La Carte, and Enriched Virtual. .” Learning expressly through online courses and related digital resources.
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