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The Future of eLearning - 10 Trends To Be Aware Of

ViewSonic Education

Otherwise known as microlearning, instructors have found that lessons, in addition to online modules, yield greater and faster retention when, for example, a 2-hour long lesson is broken up into 4 30-minute long sessions. Referred to as gamification, or game-based learning, this facet of eLearning attempts to make education fun!

Trends 406
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Easy Notecards- Free Notecards, Flashcards, Quizzes, and Games

Educational Technology and Mobile Learning

Matching Easy Notecards integrates game-based learning through the Matching game feature. This is an "interactive game where you drag the front of each notecard to its corresponding back or vice versa. Scoring is based on how fast you complete the game and the number of cards you miss. Best of luck.

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Best Vocabulary Websites for Students

Educational Technology and Mobile Learning

Students can use them to search for definitions of words, synonyms and antonyms, examples of words usage, grammar tips, word of the day, quizzes, crosswords, word games and many more. 3- Vocabulary.com As its name indicates, this site helps students improve their vocabulary through games and fun learning activities.

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Interacty – A New Platform for Teachers to Create Educational Games and Interactive Worksheets

Educational Technology and Mobile Learning

Interacty is an online platform that allows teachers and educators to create learning games and interactive worksheets to work with students at school and online. In a sense, Interacty works resembles Kahoot, Blooket, Quizlet, Quizizz, and other services that allow you to create game-based learning materials.

Education 100
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60+ Great Educational Websites

Educational Technology and Mobile Learning

This post originally appeared in Educational Technology and Mobile Learning ( www.educatorstechnology.com ). Google Classroom, Khan Academy, Edmodo, Nearpod, Socrative, and the list goes on. The latest trend in EdTech that I see currently gaining traction is Artificial Intelligence technologies.

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Fun Math Games to Help Students Practice Math Concepts and Skills

Educational Technology and Mobile Learning

For example, number sense is broken down into number recognition, number sequence, counting, writing numbers, compare and order numbers, skip counting, even and odd numbers, and place value. Learning games on Math Games are for students Pre-K to grade 8. Math games are organized by grades (grade 1 to grade 6).

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AI in VR and AR with Rachelle Dené Poth

The CoolCatTeacher

She is the past-president of the ISTE Teacher Education Network and served on the Leadership team of the Mobile Learning Network for five years. You know, for example, you teach Spanish. Rachelle Dené Poth (06:35.218) Merge cube, for example, and I could look at the shapes and I could see and understand.

Microsoft 278