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How K–12 Classrooms Can Benefit from Robotics

EdTech Magazine

How K–12 Classrooms Can Benefit from Robotics. Cracking the K–12 connection code requires a new approach, one that combines active-learning pedagogy with robotics in the classroom to deliver an interactive, immersive learning experience. . MORE FROM EDTECH: See how education robotics companies are invigorating K–12 learning.

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10 Unusual Hour of Code Projects

Ask a Tech Teacher

Here are ten unusual projects (each, about one hour in length) you can use in your classroom to participate in this wildly popular event: Alt Codes. Human robot. Human Robot. Programming a human robot is an unplugged approach to coding that is also a great way to teach sequencing–a critical skill for coding.

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15 Unusual Projects for Hour of Code

Ask a Tech Teacher

Here are ten unusual projects (each, about one hour in length) you can use in your classroom to participate in this wildly popular event: Alt Codes. Human robot. IFTTT allows users to create ‘recipes’ to automate functions, such as being notified when the weather changes or the arrival of an event. Human algorithm.

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Rocket Mortgage Classic: Students Use Ed Tech to Further Their STEM Education

EdTech Magazine

While professional golfers drove their way down the green at the PGA Rocket Mortgage Classic in Detroit, shouts from excited students could be heard coming from a large white tent where kids were hard at work building miniature robotic Lego golfers. Students Build and Program Robots in Problem-Solving Challenge. The caveat?

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Hour of Code Dec. 5th-11th

Ask a Tech Teacher

44,941 events . Looking for a Class Robot? Root Robotics–Great Way to Extend Hour of Code. Set aside December 5-11th, 2022 for the hugely-popular Hour of code. This is a week of activities dedicated to inspiring kids to learn/love coding. This year: 1,536,702,210 will participate. 180+ countries. What is it. Build Your Own Apps.

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12 Tools to explore during Computer Science Week

Neo LMS

CoderZ is a cloud-based option where students can code 3D robots. Some of the courses available are broken into age groups and include options such as CoderZ Adventure for ages 6 through 10, Robotics 101 which is a self-paced program for students ages 11 through 14, and Python gym for students ages 15 and older.

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Robot-Enhanced Creative Writing and Storytelling (featuring Ozobot and Wonder’s Dot)

User Generated Education

There have been complaints leveraged against out of the box robots like Dash and Dot, Ozobot, Hummingbird, Sphero. I personally love the excitement my learners have using these robots. Mention robots to many English teachers and they’ll immediately point down the hall to the science classroom or to the makerspace, if they have one.

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