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3 keys to success when introducing robotics to young learners

eSchool News

Through this grant, I was able to get two KIBO robots , as well as the professional development that goes with them. Later on, I had the opportunity to borrow eight more robots that are available through the lending library at Montclair State PRISM office. Make the lessons collaborative.

Robotics 121
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Sphero, LittleBits and Other Robots Bring Technology to Life

EdTech Magazine

Sphero, LittleBits and Other Robots Bring Technology to Life. Josh Stumpenhorst got hooked on robotics three years ago when his son showed him the Sphero BB-8, a baseball-sized, self-propelled robot based on the Star Wars droid. Sixth-graders get acquainted with the Sphero at the library during lunch or after school.

Robotics 383
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How to Implement Library Makerspaces in STEM Programs

EdTech Magazine

How to Implement Library Makerspaces in STEM Programs. For Laura Fleming, library media specialist at New Milford High School in New Jersey, a library makerspace is a unique learning environment that encourages tinkering, play and open-ended exploration for all. Understand the Needs of Students in a Library Makerspace Project.

Libraries 365
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How we use robots and art to make meeting computer science standards fun

eSchool News

The project, a collaboration between the state of New Jersey and Montclair State University to create a multi-year Computer Science Education Hub, provided funding for me to buy KIBO robots, which have become the focus of my school’s STEAM program. The lesson merged creative storytelling and art with technology, robotics, and engineering.

Robotics 126
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How to Implement Library Makerspaces in STEM Programs

EdTech Magazine

How to Implement Library Makerspaces in STEM Programs. For Laura Fleming, library media specialist at New Milford High School in New Jersey, a library makerspace is a unique learning environment that encourages tinkering, play and open-ended exploration for all. Understand the Needs of Students in a Library Makerspace Project.

Libraries 150
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12 Tools to explore during Computer Science Week

Neo LMS

CoderZ is a cloud-based option where students can code 3D robots. Some of the courses available are broken into age groups and include options such as CoderZ Adventure for ages 6 through 10, Robotics 101 which is a self-paced program for students ages 11 through 14, and Python gym for students ages 15 and older. Kubo coding.

Tools 540
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15 strategies on how to use technology in the classroom

Hapara

For example, Heather’s team at Buffalo Trail Public Schools used robotics and coding to teach the learning outcomes. Therefore, the goal was not just to build a robot or code an activity. They were excited to learn new concepts using robotics and coding as the conduits. They could also get feedback from peers and their teacher.

Strategy 282