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This is when she discovered the Hyperdoc Handbook , which introduced her to a new engaging way to package lessons. . In Kasey’s book, Shake Up Learning, she included a Hyperdoc unit designed to accompany the novel Wild Robot. . Defining Hyperdocs. Sarah explains how using Hyperdocs brings joy back into lesson creation.
Designed to help students dig deeper into the book, The Wild Robot by Peter Brown. shakeuplearning #gsuiteedu #edtech Click To Tweet. Pick up a copy of the Hyperdoc Handbook or visit their website to learn more. Hyperdocs are amazing, but this is an entire Hyperdoc UNIT that will blow your mind! And you get it ALL for FREE!
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5 Lessons Video Games Can Teach EdTech Developers. Builder Bowls – Builder Bowls revolve around a wide range of immersive technologies, including Virtual Reality (VR), Augmented Reality (AR), simulations, video games, caves and domes, 3D printing and robotics. Hacker, D. The role of metacognition in learning via serious games.
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