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Augmented Reality Lessons You Can Use Now

The CoolCatTeacher

Presently, beginning in January 2019, Mitch became US COO of 3DBear, a Finnish EdTech company that uses Augmented Reality to motivate students to engage and learn deeply. Mitch served on the Board of the Ed-Tech Industry Network (ETIN) of the SIIA from 2012-2019, was cochair from 2015-2016, and was the chair in 2019.

Company 396
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Minecraft in the Classroom

The CoolCatTeacher

There’s another show that I’ll link to that actually shows that kids who are using Minecraft can improve in their social-emotional learning. Dr. Michelle Zimmerman – Edtech and Social Emotional Learning – talks about this research. So this is serious games.

Classroom 401
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Simple Steps to Teach Kids to Program

The CoolCatTeacher

Aditya: So I personally find a beauty in learning computer architecture from the ground up, which I have done. Vicki: We’re also talking about teaching kids in elementary, middle, and high school. Challenging games help students learn: An empirical study on engagement, flow and immersion in game-based learning.

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Drones in the Classroom: Teaching Writing and Collaboration with Drones

The CoolCatTeacher

Learn how she does it, what standards she teaches, and technical issues of working with drones in the classroom. Santha Walters on episode 282 of the 10-Minute Teacher Podcast From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter. Free Webinar!

Classroom 235
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8 Epic Edtech Tools to Try This School Year

The CoolCatTeacher

Today, Richard Byrne, author of Free Technology for Teachers, talks about eight edtech apps that you should try. (He Listen to the show and learn how it is used and follow the links in the show notes below. Today, Richard Byrne, author of Free Technology for Teachers, talks about eight edtech apps that you should try. (He

EdTech 384