June, 2016

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Differentiation vs. Tracking

Catlin Tucker

I recently had a reader ask me to clarify the difference between tracking and differentiation. I said that tracking refers to the systematic grouping of students into classes based on their overall achievement. By contrast, differentiated instruction is the adjusting of lesson activities and tasks for students in a single class who are at different levels. .

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Top 5 things to consider when designing an LMS

Neo LMS

In a previous post I talked about why should schools focus on visual elements and user experience instead of features when selecting an LMS. The reason for this is quite simple. Teachers want to achieve the best results from students even on subjects that are information heavy and not that appealing to them. How can they do this? By including as much visual and interactive elements as possible in the learning process.

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The Fabulous Field Trip Guide: Planning

Teacher Reboot Camp

“One’s destination is never a place, but a new way of seeing things.” – Henry Miller. In 1996, I joined an internship to design educational activities and exhibits to open the Witte Museum’s Science Treehouse. The internship taught me valuable lessons in organizing engaging field trips, summer camps, and camp-ins with student learning and safety at the forefront.

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5 Tips for Integrating Ed-Tech Into Students’ Daily Lives

Ed Tech from the Ground Up

There’s been a lot of talk about whether ed-tech should be evolutionary or revolutionary. Should it build on existing systems and instructional philosophies, or completely revamp how we think about education? Although I personally believe the most effective solutions can draw on both approaches, it’s clear to me that software intended for students must be evolutionary as we consider the logistics of integrating technology in students’ daily lives.

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Enhancing Higher Education with Generative AI: A Responsible Guide

Generative AI holds tremendous promise for all stakeholders in higher education. But guardrails are needed. Strong governance that empower instructors are at the core of a responsible approach to using generative AI in academia.

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Mistakes Make Us Human

A Principal's Reflections

Recently I was able to enjoy some time home with my family after what had been a brutal stretch on the road speaking and presenting. My wonderful wife had been holding the fort down in my absence so I was ready and willing to help her out in any way that I could. Thus, she asked if I could take our daughter to cheer practice the entire week and I immediately obliged.

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5 Ideas for Friday: Ideas for Teachers In and Out of School to Try Today

The CoolCatTeacher

A sample Cool Cat Teacher newsletter From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter. Happy 5 idea Friday! Today is the day I send my newsletter subscribers the ideas to help them be better teachers. Right now, I’m actually sending 10 ideas — five for teachers in school and five for teachers out -of-school.

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ISTE 2016: Michio Kaku Says Education Needs a Revolution

EdTech Magazine

By Jena Passut The theoretical physicist says a fourth wave of technology is about to begin, and educators must prepare students to thrive in the new landscape.

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20 Web Tools and Apps for Learners to Create Fun Videos

Teacher Reboot Camp

“Humans are incredibly visual and powerful, moving images help us find meaning… video helps capture and contextualize the world around us.” – Dan Patterson. Students enjoy producing short videos and showing their creativity. Planning a video project doesn’t have to be a huge headache. In my digital book, Learning to Go , I provide tips, resources, rubrics, and handouts to help your students storyboard their productions and create short commercials, films, trailers, broad

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A Free, Downloadable ‘Assessment For Learning’ Prompt sheet.

EdTech4Beginners

Assessment for Learning (AfL) is the process of finding out how much progress students have made in their learning and then planning next steps for them. What does successful AfL look like? Strategies to ‘see’ the progress of learners are vital in lessons – constant checking of who is excelling and who is struggling. Once this information is acquired, it is important to do something with it i.e. instant feedback or a challenge for the next lesson.

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Every Day…She Ran to You

Tom Murray

At the end of last summer, my wife and I watched our little girl step on a school bus for the very first time. With tears in our eyes, we wrote the post, “ Written With Love On Your First Day of Kindergarten ”, as a piece of our collective heart forever took her first real steps without us by her side. Her smile radiated and her confidence sparkled, but for her mom and dad, letting her grow wings, we’ll admit, was hard.

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Enhancing School Device Management for Improved Learning

Schools face increasing challenges as technology becomes integral to education. Efficient device management is essential for maximizing technology use and safeguarding investments. Our article discusses the importance of tracking devices, outlines current challenges, and suggests modern solutions that go beyond traditional methods like Excel. Learn how advanced tracking systems can streamline operations, improve maintenance, and offer real-time updates for better resource allocation.

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Things Every Teacher Should Know About Digital Citizenship

The CoolCatTeacher

Educate yourself to prevent the nightmare From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter. Picking the wrong technology tool can unleash a nightmare. Don’t think it can’t happen to you. If you look over the shoulder of one of Gord Holden’s 10,000 students, it looks like they are playing a video game.

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Maker Education: Pedagogy, Andragogy, Heutagogy

User Generated Education

Maker education is currently a major trend in education. But just saying that one is doing Maker Education really doesn’t define the teaching practices that an educator is using to facilitate it. Maker education takes on many forms. This post provides an overview of how maker education is being implemented based on the teaching practices as defined by the Pedagogy, Andragogy, Heutagogy (PAH) continuum.

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ISTE 2016: 3 Free Tools for Teachers

EdTech Magazine

By Meg Conlan Online tools give educators the ability to assess students, find and share video content, and collect multimedia presentations from students.

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13 ways to create unforgettable multimedia with Adobe Spark

Ditch That Textbook

Multimedia is one way that technology is impacting what we do in the classroom. Just look back 10 years. To create impressive video, audio and images in the past, it used to take expensive equipment. Video mixers. Audio boards. Design software. Now we have high-resolution (or high-definition) creation tools right in our pockets. Smart phones, [.].

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Quickly Create Personalized Learning Experiences that Work

How can we actively engage learners 24/7, on their level and according to their interests, while respecting their learning styles? It’s not impossible. In this guide: Explore how to transform traditional, one-way videos into two-way interactive learning experiences Understand different types of artificial intelligence (AI), including - Generative vs.

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Challenge your pupils to design an App!

EdTech4Beginners

Recently I asked my students to design a new app. I kept the explanation brief and just told them that it would need to be useful or entertaining. They began by researching ideas in teams. After, they discussed their ideas and came up with a final concept. Finally, I printed a template and the students created a user interface. Here’s the template I used: Iphone Template .

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Changing Our Views On Social Media For Learning

The Web20Classroom

Snapchat Facebook Instagram Vine Twitter What do you think about when you hear those words? Maybe you think about social media in general and how it’s continuing to grow. Or maybe you think about how those can be used as platforms to connect with others. Or maybe you think they are all a waste of time. What do you think kids think about when they hear the names of those apps?

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9 Steps for Choosing a Device

Tom Murray

This post is sponsored by Samsung. However, all thoughts and opinions are my own. Having worked with almost 500 school districts and 3,000 school leaders over the past year, I’ve often been asked, “What type of devices should we buy?” The problem with this question, is that quite often this is the leading question – the initial area that the district is investigating.

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Cuneiform, anyone?

Dangerously Irrelevant

Louisiana just passed a law mandating that all students learn cursive in grades 3 through 12. That’s right – all the way through high school. Not computer science. Cursive… Beth Mizell, the state senator who sponsored the bill, said that she wanted people to have a signature. Perhaps she was so busy sealing her scrolls with wax that she missed the signal fire message that electronic signatures are now legally valid , even in Louisiana ?

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Can Brain Science Actually Help Make Your Training & Teaching Stick?

Speaker: Andrew Cohen, Founder & CEO of Brainscape

The instructor’s PPT slides are brilliant. You’ve splurged on the expensive interactive courseware. Student engagement is stellar. So… why are half of your students still forgetting everything they learned in just a matter of weeks? It's likely a matter of cognitive science! With so much material to "teach" these days, we often forget to incorporate key proven principles into our curricula — namely active recall, metacognition, spaced repetition, and interleaving practice.

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Technology Starts with Professional Development and Training

EdTech Magazine

By Tommy Peterson Districts offer advice on how to integrate technology with an emphasis on coaching teachers first.

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How school can look more like an episode of Phineas and Ferb

Ditch That Textbook

With three elementary-aged kids at home, I’ve seen my fair share of Disney Channel shows. It started with Mickey Mouse Clubhouse many years ago and has since evolved to Good Luck Charlie. (I’ll actually get the theme song for that one stuck in my head and sing it all day. Not by choice.) I’ll tolerate [.].

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A nifty tech trick to increase the accuracy of recording in science lessons.

EdTech4Beginners

Slow motion (slowmo) is a video effect in which time appears to be slowed down. To create a slowmo video, simply record something and then apply the effect. When you watch it back, the movie will be reduced in speed automatically. A slowmo t00l is available on newer iPads (a pre-loaded option in the standard video recorder), or alternatively there are many slowmo apps – just search slow motion in your favourite app store.

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College Prep: The Often Winding Road for Parents, Students and High Schools

EdNews Daily

By Robyn D. Shulman. You can now hold the future in your hand before this phrase comes to life. Meet the career and college-planning app, Schoold.co. Today, parents and students have the ability to access endless amounts of college and career planning information. Discovering reliable and valid resources online can be a challenging and exhausting endeavor in a super space filled with endless amounts of information.

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Behind the Bell: The Underlying Impact of Tardiness in K-12 Schools

Managing a K-12 campus with constant pressure to meet performance metrics is challenging. And tardiness can significantly limit a school from reaching these goals. Learn more about why chronic lateness matters, and key strategies to address the following impacts: Data errors caused by manual processes Low attendance and graduation rates that affect a school’s reputation Classroom disruption, which leads to poor academic performance High staff attrition and “The Teacher Exodus” Unmet LCAP goals t

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What does the Effective Use of EdTech Look Like?

Tom Murray

This post is sponsored by Samsung. However, all thoughts and opinions are my own. Over the past decade, most school budgets have remained stagnant, yet spending in educational technology has climbed to record levels, with no sign of slowing in the near future. In a report entitled, “ Technology in Education: Global Trends, Universe Spend and Market Outlook , “ FutureSource consulting projected that edtech spending worldwide will hit $19 billion dollars by 2018, up from $13 billion when measured

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#educolor – The most important hashtag you’re probably not following

Dangerously Irrelevant

Two years ago this fall, Jose Vilson launched EduColor. It’s a website, it’s a hashtag, it’s an email newsletter, it’s a weekly chat, it’s a call for social justice. Most of all, as he and the other organizers say, it’s ‘a movement, not a moment.’ Many of us haven’t paid too much attention to EduColor. Maybe it’s because we’ve never heard of it (now you have).

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Tech Tips for Teachers: 3 Ways to Use QR Codes in the Classroom

EdTech Magazine

By Meg Conlan By making lengthy links more shareable, QR codes help teachers distribute educational resources, student work and parent surveys.

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4 Great Web Tools for Creating Educational Games

Educational Technology and Mobile Learning

June 15, 2016 Below are five of our favourite platforms that you can use with your students to create a wide variety of learning games. No coding skills are required. Designing learning games is a.read more.

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The Battle of the Authoring Tools: A 10-Point Comparison for Picking the Right One

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

There are plenty of great authoring tools for developing eLearning, but the one you select could directly impact your course's outcomes. Depending upon your learners’ needs and your organization’s performance goals, you could be overlooking considerations that impact the both effectiveness of your courses and how long it takes to finish them. From general capabilities to specific workflow structures, some aspects are critical when it comes to learning objectives and deadlines.

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My Article For The International Teacher Magazine: Using Minecraft To Engage Students In Learning.

EdTech4Beginners

I recently wrote an article for the International Teacher Magazine about simple ways to use Minecraft in the classroom. Click here for the full article. Have you used Minecraft in a lesson? How? Please leave any comments below. Tagged: blended learning , edtech , education , learning , lessons , Minecraft , teaching , teaching ideas , tech , tech tools , technology.

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Who Are The Rest of Y’all? (On Dr. Emdin’s For White Folks …)

The Jose Vilson

First, it’s important to note that I’ve been following Dr. Christopher Emdin’s ascent into superstar academic. From the hip-hop pedagogy classes he organized at Columbia University’s Teachers College and the collaborations with Wu-Tang Clan elder statesman GZA to conferences in South America and rendezvous with Kendrick Lamar, the dapper dandy reppin’ the Bronx has made this “work” look easy.

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How Do We Know When Technology Helps—or Hurts—the Classroom? Educators at ISTE Weigh In

Edsurge

“We dropped over $10,000 last year on a math product, but I’m not sure if it’s really helped our students learn.”. Sound familiar? "Regardless of the test, the impact of tech has been negative. Google is distracting, ethics are a mess.". Alan November, Edtech commentator and former school technology director. Over the past few years, “efficacy” has entered the edtech lexicon as a word commonly used to reference whether or not edtech is driving student learning.

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20 Ideas and Resources Promoting 21st Century Skills Through Project Based Learning

21st Century Educational Technology and Learning

I thought you might enjoy another post devoted to Project Based Learning. In the last post, I described how content standards are so important to effective PBL. In today’s world education must go beyond content and address the important life and success skills sometimes referred to 21st-century skills or the 4 C’s I do hope you enjoy this process driven article.

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Reimagining Chickering & Gamson's Principles Post-Pandemic: Technology's Central Role in Modern Edu

This white paper examines and proposes revisions to the "Seven Principles for Good Practice in Undergraduate Education" introduced by Arthur Chickering and Zelda Gamson in 1987 for today's technology-driven world.