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Over the past 20 years, she has helped lead the CHSM team to state and national honors including a Crystal Star Award for Dropout Prevention Schools, Civic Advocacy Award, Promising Practice Award, and being named a National School of Character. She is currently the principal at Complete High School Maize in Kansas.
Game-basedlearning. Leveraging gamification and game-basedlearning is also not new; it’s probably one of the oldest trends actually. This drives learner engagement, boosts retention rates and reduces the course dropout rates. Read more: 3 Gamification principles for a gamified learning environment.
Monday, April 27th at 5pm edWeb Webinar: Getting Started with Game-BasedLearning , Are you curious about game-basedlearning, but don’t know where to begin? Join this interactive session to learn how to get started with game-basedlearning with your own students.
GameBasedLearning, Dyslexia, and Reading Comprehension. The NEA shared this article that discusses nation-wide efforts to re-engage high school dropouts. Kirsten Winkler''s latest article, The New Oil , explores the privacy concerns and market implications of student data being collected during this ed tech explosion.
“ Can personalized learning prevail? “ Is higher ed creating the next dropout factories? ” For $500 you can buy the report from the Serious Play Conference that outlines the future of game-basedlearning and predicts these products will have $8.1 ” asks the Pioneer Press.
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