Remove Download Remove Gamification Remove Technology
article thumbnail

How to Gamify Professional Development

EdTech Magazine

Several technology-based tools can take PD to the next level, boosting problem solving and communication between staffers and inspiring teachers to use those educational tools to create their own student-facing lessons. Digital breakouts, which use Google Forms among other tools, represent a type of gamification. by Joe McAllister.

How To 384
article thumbnail

7 Digital Learning Theories and Models You Should Know

Teacher Reboot Camp

Although understanding these theories is still important, we also need to become familiar with theories, models, and approaches, which provide us insight on how technology, social media, and the Internet impact our learning. Another approach you might be interested is Game Design and Gamification. What is RAT? The TPACK Framework.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

6 Websites that Explain Elections

Ask a Tech Teacher

The first few explain elections in general and the next teach the process through gamification. C-Span resources can be accessed directly from the website or via a downloadable radio app, iTunes, iPhone, Android, or Blackberry. Jacqui Murray has been teaching K-18 technology for 30 years. website, radio app, podcast.

article thumbnail

Ten Quick Questions: A Fantastic, Free Mental Maths Tool.

EdTech4Beginners

Ten Quick Questions is a free program you can download on your computer. Click here for the download. Here is an example of a student’s work: What I like most about the program is that it makes the pupils very competitive in terms of their number skills (a perfect example of using technology to gamify learning ).

Tools 221
article thumbnail

6 eLearning Trends in Custom eLearning Solutions

The most forward-looking articles make the case for hologram technology that will soon be available. There is no doubt that the technology available at affordable prices will be fascinating in the next 5-10 years. But technology, at its core, is simply a set of tools. Imagine what could be done with that.

article thumbnail

5 Ideas to Level Up Language Arts #5ideaFriday

The CoolCatTeacher

Download this episode to listen offline by right-clicking here and choosing “Save As.” Download the transcript of this episode. His work focuses on socio-emotional learning, gamification, education technology, and literacy. Listen to Alex’s Ideas for Improving the Language Learning Classroom.

article thumbnail

New Ways to Gamify Learning

Ask a Tech Teacher

But those webtools exemplify where the gamification of education started. Let me step back a moment to explain the SAMR Model as it applies to the use of technology in education. Modification: Technology allows for a significant change, e.g. using screencasts to explain a process. Google Expeditions.