Remove Digital Learning Remove Game-Based Learning Remove Personalized Learning
article thumbnail

New Research Proves Game-Based Learning Works—Here's Why That Matters

Edsurge

A great deal of initial research exists about blended learning techniques such as game-based learning, but adoption has stalled because of a lack of scalable, practical techniques that have also proven effective. Enders Game by Orson Scott Card—A novel that conceptualizes a variety of game-based learning mechanics.

article thumbnail

150+ Digital Activities for the K-2 Classroom Inside One Simple App

The CoolCatTeacher

Digital Learning Collection has over 150 apps for kindergarten to second-grade classrooms. In this blog post, I’ll include the video unboxing tour that I recently had with the team at the Really Good Stuff Digital Learning Collection, and I’ll share some thoughts on how you can effectively use this collection in your classroom.

Classroom 416
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

5 ways to integrate gamification into your classroom

eSchool News

Games are among childrens favorite activities, especially for primary school students. A new feature now allows the game to continue until the top three teams finish, making it more inclusive for everyone involved.

article thumbnail

7 Edtech Trends to Watch in 2022: a Startup Guide for Entrepreneurs

Edsurge

As education institutions lean into technology, edtechs have an opportunity to support their digital transformation. Our deployment is smoother using SageMaker, saving time and reducing the amount of team resources for maintenance."

EdTech 218
article thumbnail

Digital learning futures

Learning with 'e's

Digital Learning Futures View more presentations from Steve Wheeler As I write this blog post, the above slideshow has received almost 18,000 views in just 48 hours since it was posted up onto Slideshare. Here's to all the possible futures of learning! Posted by Steve Wheeler from Learning with e's. Unported License.

article thumbnail

SplashLearn Raises $18 Million in Series C Funding Round From Owl Ventures & Accel

eSchool News

SplashLearn is a game-based learning program that intelligently adapts to each child’s learning ability and helps them master skills at their own pace. SplashLearn, formerly Splash Math, creates engaging learning experiences built to transform children into fearless learners. SplashLearn was incorporated in 2010.

article thumbnail

SplashLearn Announces SpringBoard Math Challenge 2022 Winners

eSchool News

San Francisco, CA, 22 June 2022: SplashLearn, the game-based learning program used by millions of students, announced the winners of its massively popular annual competition – the SpringBoard Math Challenge. SplashLearn, creates engaging learning experiences built to transform children into fearless learners.