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REDONDO BEACH, CA – December 8, 2021 – Ozobot, global leader of programmable robotics and STEAM-based learning solutions for K-12 education that empower the next generation of creators, today unveiled its newest innovation – MetaBot – the first free augmented reality (AR) robot for education. About Ozobot.
Smartphones have been around for 10 years now, but in education, the shifts are vastly different within our classrooms. How can we close this digitaldivide? According to the US Department of Education , there are seven ways to help close the digitaldivide. Want to make a shift of your own?
Augmented reality (AR) is a technology that enriches the classroom learning experience by overlaying digital content onto real-world content, simply using devices that already exist in most classrooms, like tablets and smartphones. In educational settings, AR can be used in numerous ways to enhance teaching and engage students.
But I think expect that as a teacher, if all you're asking students to do is work that an AI robot can do. 00;11;23;22 – 00;11;32;11 Dan Fitzpatrick It's going to be huge. They're not just going to give it straight to the student, get to see if it's appropriate, if it's relevant for their students.
They settle in at the computers where Caine teaches coding and software, such as Illustrator and Photoshop, or they head to the back room for the 3-D printer, vinyl cutter and robotics kits. In total, the homework gap hits some 12 million school-aged kids nationwide, according to a 2017 congressional report, “ America’s DigitalDivide.”.
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