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Reflections on 50 years of Game-Based Learning (Part 3)

Edsurge

More than 50 years after Don Rawitsch introduced Oregon Trail in his eighth grade class, the debate continues : Can games become a legitimate tool for learning? Proponents of game-based learning have good reason to be optimistic—but also cautious. And many kids are eager to dive in and start creating.

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Education Technology

eSchool News

Tools like Google Classroom, Zoom, and interactive whiteboards enable remote learning, making education accessible beyond the physical classroom. However, the rise of edtech also brings challenges, including concerns about equity, privacy, and the digital divide. What is an example of edtech?

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65 ways equity, edtech, and innovation shone in 2022

eSchool News

The pandemic highlighted the massive digital divide that exists between marginalized communities and affluent communities that enjoy well-established digital infrastructure. Game-based learning is certainly proving its mettle in classrooms and in enhancing the overall learning experience in the edtech sector.

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