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Increasing Student Participation During Zoom Synchronous Teaching Meetings

User Generated Education

In this case, I inform the Breakout Groups to decide on a spokesperson or two to report to the whole group. is a game-based learning platform, used as educational technology in schools and other educational institutions. Its learning games, “Kahoots”, are multiple-choice quizzes that allow user responses.

Meeting 380
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ST Math: Differentiating Instruction with Mastery-Based Embedded Assessment

MIND Research Institute

Mastery-Based Embedded Assessment tackles the challenge of the COVID Slide head on, and solves it during the learning process in three ways. Differentiate to Meet Students Where They Are. See full reports below: All Students | Gifted | ELL | EconDis | Special Education. An Instructional Program for All Learning Models.

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30 Sites/Apps for Differentiated Instruction

Technology Tidbits

Also, the "Go Interactive" features allows teachers to collaborate w/ students in real-time and gauge student understanding to differentiate instruction. Arcademics - One of my favorite sites for game based learning (K-8th grade) in a wide range of subjects.

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Top 100 Sites/Apps for Game Based Learning

Technology Tidbits

This is going to be one of my most ambitious posts yet, as I have curated a gigantic list of my favorite sites/apps for Game Based Learning (a.k.a I''ve done posts on educational iOS Apps and Educational Online Games but I have never combined the two and curated a list that specifically deals w/ GBL. Gamification).

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15 Sites for Differentiated Instruction

Technology Tidbits

Also, the "Go Interactive" features allows teachers to collaborate w/ students in real-time and gauge student understanding to differentiate instruction. BoomWriter's toolkit contains standard based rubrics, that allows for online grading, and real-time assessment so educators to differentiate instruction.

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Prodigy - free math game that helps students learn math while having fun

Educational Technology Guy

While engaging activities often make learning more exciting, they do not always translate into increased practice and improved skill development. Game-based learning, however, has been proven to engage students in a way that encourages increased practice. The progress reports highlight individual strengths and needs.

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SplashLearn

Technology Tidbits

This portal/dashboard allows educators/parents to create and manage student accounts, track/manage progress, generate detailed reports that can emailed, and even set daily schedules. Finally, SplashLearn makes it easy for educators to assess students and differentiate instruction.