Remove Differentiated Instruction Remove Game-Based Learning Remove Reference
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Innovative Science Teaching in Grades 6-12

The CoolCatTeacher

From augmented reality to game-based learning and online portfolios, she has a variety of ideas to share about how she amps up her science teaching with technology. SPONSOR: Join a Free Personalized Learning Session with Me and TextHelp! Disclosure of Material Connection: This is a “sponsored podcast episode.”

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10 Awesome Courses To Improve Your Online Classroom

The CoolCatTeacher

Once you learn about the tech and the tools, and understand the research behind these electronic portfolios, you’ll be equipped to structure assessment in a way that encourages your students towards success. Student Achievement Through Gamification and Game-Based Learning. You’ll even want to start with a Wow.

Course 493
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5 Ways to Help Kids of All Ages Code #HourofCode

The CoolCatTeacher

This Thursday, December 6 from 1-3 pm Eastern Time, Edweek is hosting an event about personalized learning. I’ll be co-hosting a panel conversation on how I help kids learn how to personalize their own learning, how we can differentiate instruction, and we’ll have an “old fashioned” tool share at 2 pm in the room.

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Eduprotocols for Littles with Jon Corippo #kinderchat

The CoolCatTeacher

iPads to Differentiate Instruction in K-2 Classrooms. Gaming in Early Childhood Education in Australia. The company who sponsored it compensated me via cash payment, gift, or something else of value to include a reference to their product. Listen Now. Listen to the show on iTunes or Stitcher. Stream by clicking here.

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Increasing Student Participation During Zoom Synchronous Teaching Meetings

User Generated Education

is a game-based learning platform, used as educational technology in schools and other educational institutions. Its learning games, “Kahoots”, are multiple-choice quizzes that allow user responses. groups 3 and 4 Classroom Environment, and 5 and 6 Instructional Strategies.

Meeting 380
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Education Technology

eSchool News

One of the primary benefits of education technology in K-12 is its ability to cater to diverse learning styles. Tools like learning management systems (LMS), educational apps, and gamified platforms allow teachers to differentiate instruction, providing students with content tailored to their needs and pace.

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21 Top Professional Development Topics For Teachers Now

The CoolCatTeacher

Fun Learning Strategies for Engaging Students Who Have Been Disengaged (Game-based Learning). We can play games and learn with digital games and activities that engage learners in the face-to-face and online classrooms. Game-Based Learning Let’s Play!

Course 545