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But the reality is also that we’re going to have to prepare for a fall that – whatever it looks like – will include an online learning component. Even if we go back to face-to-face learning, we will all have to be prepared to teach online, and the best way to do this is to first educate ourselves with research and pedagogy.
Like gaming, learning math requires grit and persistence—cornerstones of growth mindset—and is grounded in problem solving, flexible thinking, and pattern recognition. The same kind of tenacity is crucial when learning math. Gamers embrace challenges and use mistakes to learn.
As teachers, we need to constantly refresh and update topics to improve our distance learning skills. As always, we’ll focus on the research-based best practices first. So … now is a great time to flip your classroom and have students watch videos for their “homework” and asynchronous learning.
From augmented reality to game-basedlearning and online portfolios, she has a variety of ideas to share about how she amps up her science teaching with technology. SPONSOR: Join a Free Personalized Learning Session with Me and TextHelp! Get ready to talk about Personalized Learning.
Brian Aspinall, author of Code Breaker : 15+ Ways to Get Started with Coding, shares how students from kindergarten to high school can start to learn coding. SPONSOR: Join a Free Personalized Learning Session with Me and TextHelp! Get ready to talk about Personalized Learning. Enjoy Hour of Code week!
Today’s Sponsor: Really Good Stuff Digital Learning Collection. The Really Good Stuff Digital Learning Collection is here! iPads to DifferentiateInstruction in K-2 Classrooms. Instead of selecting many apps, many are now recommending just a few tools/protocols for how things are taught with edtech. Read my review.)
In my own experience, I remember sitting through a class on differentiatedinstruction. To further make this point, let’s discuss what differentiation is. Think of it this way — Some students learn by seeing. Others learn by hearing. Others learn by doing. But no one learns one way.
I believe that the teacher can use this forum for short lectures but, again, they should be short as the power of synchronous Zoom meetings is that it permits interactivity and active learning. is a game-basedlearning platform, used as educational technology in schools and other educational institutions. Comic Creator.
Innovative STEM programming requires a willingness to adopt emerging tools and technologies, as well as methodologies like project-basedlearning. We saw an opportunity to use Minecraft Education as a project-basedlearning tool in computer science, which is how Level Up Los Angeles was born.
This is going to be one of my most ambitious posts yet, as I have curated a gigantic list of my favorite sites/apps for GameBasedLearning (a.k.a I''ve done posts on educational iOS Apps and Educational Online Games but I have never combined the two and curated a list that specifically deals w/ GBL. Gamification).
And suddenly I had a huge dilemma, the same dilemma facing virtually all teachers, schools, and districts as they start school - in some fashion - this fall: how do you remedy the fact that a significant number of students, but not necessarily all, have large learning gaps in the math they should have previously learned?
Wikipedia Differentiation, the ability for teachers to meet the needs of a variety of learners, is a key component for successful teaching. Also, the "Go Interactive" features allows teachers to collaborate w/ students in real-time and gauge student understanding to differentiateinstruction.
Today, IXL Learning , the K-12 personalized learning platform, announced it has acquired ABCya , the creator of more than 400 educational computer games and apps for kids. Since 2004, ABCya has provided students from pre-K to 5th grade with access to hundreds of educational games and apps.
While engaging activities often make learning more exciting, they do not always translate into increased practice and improved skill development. Game-basedlearning, however, has been proven to engage students in a way that encourages increased practice.
Many schools are now realizing they do not have the tools in place so kids can continue to learn while schools are closed. Socrates personalized learning for the students so they are progressing automatically, and provides teachers with tools to monitor progress and assign topics.
SMART Learning Suite is today’s sponsor. Register for my free DifferentiatingInstruction with Technology webinar sponsored by SMART Learning Suite next Thursday, February 9 at 4pm. ” Get a 45-day free trial of SmartLab Game-BasedLearning Software. Smart Learning Suite – [link].
What can you learn from some of the games the government has going on?For Monday was the fifth annual ED Games Expo, held at the the famed Washington performance hall, the John F. encourag[ing] a broad audience to consider game development as an important learning strategy.” Kennedy Center. That includes“.encourag[ing]
Wikipedia Differentiation, the ability for teachers to meet the needs of a variety of learners, is a key component for successful teaching. Also, the "Go Interactive" features allows teachers to collaborate w/ students in real-time and gauge student understanding to differentiateinstruction.
” SMART Learning Suite is today’s sponsor. Register for my free DifferentiatingInstruction with Technology webinar sponsored by SMART Learning Suite next Thursday, February 9 at 4pm. It is easy for teachers to remain clueless about the things they are doing that are hurting learning in the classroom.
SplashLearn is an ideal learning tool to use for teachers and parents because of the educational portal. Being online, SplashLearn is ideal for Remote/Distance Learning and uses GameBasedLearning to help students learn and reinforce their basic Math skills, such as: addition, multiplication, and more.
Many schools are now realizing they do not have the tools in place so kids can continue to learn while schools are closed. Socrates personalized learning for the students so they are progressing automatically, and provides teachers with tools to monitor progress and assign topics.
Type to Learn to is an excellent online Keyboarding program ideal for grades K-12. Type To Learn easily lets teachers teach integral Typing skills through gamebasedlearning. These games are integrated into 34 lessons that teach the basics from HomeRow to complicated keys such as numbers and other characters.
Answerables is a wonderful new innovative site/game that is perfect for GameBasedLearning (or more accurate GameBasedLearning meets Learning Management System). This is an ideal place for students to collaborate w/ others and develop their social learning skills.
Fluentkey is an innovative site for teaching a foreign language by combining GameBasedLearning w/ Flipped Learning. This is done through interactive animated videos where students then play games, quizzes, or practice speaking to learn a language.
Wikipedia Differentiation, the ability for teachers to meet the needs of a variety of learners, is a key component for successful teaching. Also, the "Go Interactive" features allows teachers to collaborate w/ students in real-time and gauge student understanding to differentiateinstruction.
SplashLearn is an ideal learning tool to use for teachers and parents because of the educational portal. Being online, SplashLearn is ideal for Remote/Distance Learning and uses GameBasedLearning to help students learn and reinforce their basic Math skills, such as: addition, multiplication, and more.
Many schools are now realizing they do not have the tools in place so kids can continue to learn while schools are closed. Socrates personalized learning for the students so they are progressing automatically, and provides teachers with tools to monitor progress and assign topics.
BrainRush is one of my favorite new sites for GameBasedLearning (GBL). This is a great resource for educators looking to find educational games on a wide variety of subjects such as: Math, Foreign Language, Social Studies, etc. Also, a teacher can create their own or customize an existing game to meet their needs.
Gimkit is an excellent gamebasedlearning solution that makes it easy for educators to assess learning and differentiateinstruction. This is done through fun educational games that even students can help create and use for self paced learning.
Gimkit is an excellent gamebasedlearning solution that makes it easy for educators to assess learning and differentiateinstruction. This is done through fun educational games that even students can help create and use for self paced learning.
Get a 45-day free trial of SmartLab Game-BasedLearning Software. SMART Learning Suite is today’s sponsor. Register for my free DifferentiatingInstruction with Technology webinar sponsored by SMART Learning Suite next Thursday, February 9 at 4pm. Some of their biggest mistakes with Twitter.
SplashLearn is an ideal learning tool to use for teachers and parents because of the educational portal. Being online, SplashLearn is ideal for Remote/Distance Learning and uses GameBasedLearning to help students learn and reinforce their basic Math skills, such as: addition, multiplication, and more.
Monsters vs Fractions is an excellent site for learning fractions through gamebasedlearning. This is a super-fun online or iOS environment where students select through a number of games (i.e. Portal Machine, Catapult, Fractonium Mine). I highly recommend checking out Monsters vs Fractions by clicking here !!!
Prodigy is a fantastic free online Math game that is ideal for GameBasedLearning. This super fun highly engaging game designed for grades 1st-6th and is aligned to Common Core Standards. Also, Prodigy is browser based and works on any device (i.e For my Pinterest board on GameBasedLearning click here.
Kahoot is a fantastic easy to use learning tool that can be used to Gamify a classroom. This is a great tool for differentiatinginstruction as educators can find which areas that specific students may need help in. For my Pinterest board on GameBasedLearning click here.
Monsters vs Fractions is an excellent site for learning fractions through gamebasedlearning. This is a super-fun online or iOS environment where students select through a number of games (i.e. Portal Machine, Catapult, Fractonium Mine). I highly recommend checking out Monsters vs Fractions by clicking here !!!
SplashLearn is an ideal learning tool to use for teachers and parents because of the educational portal. Being online, SplashLearn is ideal for Remote/Distance Learning and uses GameBasedLearning to help students learn and reinforce their basic Math skills, such as: addition, multiplication, and more.
Arcademics is a wonderful site for educators looking to integrate gamebasedlearning into their K-8 classrooms. Arcademics games cover subjects such as Math, Reading, Geography, and more. I highly recommend checking out Arcademics by clicking here !!!
Answerables is a wonderful new innovative site/game that is perfect for GameBasedLearning (or more accurate GameBasedLearning meets Learning Management System). This is an ideal place for students to collaborate w/ others and develop their social learning skills.
The reason I really love this game is that it takes a different approach to learning Math by avoiding drill a practice and focus on computational thinking as players build bridges w/ their multiplication skills. This is great for GameBasedLearning as well as DifferentiatingInstruction, and has high replay value for students.
Socrates personalized learning for the students so they are progressing automatically, and provides teachers with tools to monitor progress and assign topics. Teachers can control the learning remotely or just allow Socrates to adjust automatically - making it a perfect tool for teachers with closed classrooms.
The reason I really love this game is that it takes a different approach to learning Math by avoiding drill a practice and focus on computational thinking as players build bridges w/ their multiplication skills. This is great for GameBasedLearning as well as DifferentiatingInstruction, and has high replay value for students.
As w/ the previous year''s list, more and more mobile apps are making the list as mobile learning continues to be the rising trend in education. However, that''s not to say that there isn''t a good amount of websites and Learning Management Systems showing up as well. iPads/Chromebooks). . iPads/Chromebooks).
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