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150+ Digital Activities for the K-2 Classroom Inside One Simple App

The CoolCatTeacher

The Really Good Stuff team has curated the best apps in education for the K-2 to classroom — all in one place. Unboxing Demo: Really Good Stuff Digital Learning Collection. Digital Learning Collection. Personalized Game-Based Learning for the K-2 Classroom. It is possible.

Classroom 360
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TypeTastic for Game Based Learning

Technology Tidbits

"Game-based learning (GBL) is a type of game play that has defined learning outcomes. Generally, game-based learning is designed to balance subject matter with gameplay and the ability of the player to retain, and apply said subject matter to the real world.

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TypeTastic for Game Based Learning

Technology Tidbits

"Game-based learning (GBL) is a type of game play that has defined learning outcomes. Generally, game-based learning is designed to balance subject matter with gameplay and the ability of the player to retain, and apply said subject matter to the real world.

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How to Transform Lessons Into Adventures

Edsurge

Their excitement is evident as they face challenges and earn rewards, turning traditional learning into an adventure. Game-based learning not only motivates students through elements like challenges, rewards and narratives but also fosters critical skills such as problem-solving, strategic thinking and collaboration.

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The Critical Power Skills Needed for the AI Era

Edsurge

Considering how AI has rapidly entered education conversations, teachers and administrators are certainly represented in this statistic. Students learn critical skills through NXTLVL's game-based learning program. However, their presence is sorely lacking in K-12 education.

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TypeTastic for Game Based Learning

Technology Tidbits

"Game-based learning (GBL) is a type of game play that has defined learning outcomes. Generally, game-based learning is designed to balance subject matter with gameplay and the ability of the player to retain, and apply said subject matter to the real world.

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Alexa Goes to ISTE: Edtech Companies—and Teachers—Debut New Skills for Learning

Edsurge

Four-and-a-half years after Amazon first released Alexa, its voice-activated virtual assistant, the technology is finding its footing in education. Kahoot, a game-based learning company with a trove of millions of educational quizzes, also announced its first Alexa skill this week.

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