Remove Definition Remove Game-Based Learning Remove Mobility
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8 Tried and True Edtech Tools to Try in 2018

The CoolCatTeacher

It kind of defies definition. It almost defies definition, but it’s a way to publish something almost like a blog except that it is actually interactive. If you’re not familiar with it yet, you should definitely — if nothing else — go to the website and look at their gallery. It’s sort of created its own genre.

EdTech 0
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Top 100 Sites/Apps for Game Based Learning

Technology Tidbits

This is going to be one of my most ambitious posts yet, as I have curated a gigantic list of my favorite sites/apps for Game Based Learning (a.k.a I''ve done posts on educational iOS Apps and Educational Online Games but I have never combined the two and curated a list that specifically deals w/ GBL. Gamification).

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EdTech that “Sparks Joy”

Neo LMS

While I have not read Marie’s book, and have so far avoided the guilty pleasure of her Netflix series, I do know that she uses a simple, definitive technique at the “decluttering” stage – of every item in your space, ask yourself, Does it spark joy? Read more: Why students love a game-based learning experience.

EdTech 223
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Sporcle Offers Tons of Free Online Trivia Games and Quizzes

Educational Technology and Mobile Learning

Related: Best online tools and apps for creating quizzes ] You do not necessarily need an account to play Sporcle games, however, having an account will enable you to track your game plays, view your best scores, create quizzes, earn badges, comment on and rate games, follow users, and get email alerts for new games.

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AI in VR and AR with Rachelle Dené Poth

The CoolCatTeacher

She is the past-president of the ISTE Teacher Education Network and served on the Leadership team of the Mobile Learning Network for five years. Like people getting up early on a Monday, but the levels of, I mean, the interest has definitely increased. It was like a 90 minute workshop and it was a sold out session.

Microsoft 359
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Best Gamification Tools for Teachers

Educational Technology and Mobile Learning

By definition, gamification is "the incorporation of game elements into non-game settings" 1. In education, the concept of gamification has especially gained traction during the last decade or so due mainly to the advance of web technologies and mobile applications.

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Virtual Reality (VR) as a New Educational Paradigm

The CoolCatTeacher

Enrique: Yeah, you definitely want to keep them seated. So I think what we’re waiting on, to really have the area explode, VR in education, are the mobile headsets that are running web VR — which we haven’t seen a lot of yet. I mean I’ve seen people have the kids on stools that turn around. Vicki: (laughs). Re-create that.

Education 284