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Using digital technology to merely replace analog technology (substitution level, as is the case in using a word editor instead of pen paper), does not result in any transformative change and definitely does not create any pedagogically innovative practices. They can be used in flippedclassrooms or in blended learning environments.
The SMART Learning Suite combines lesson delivery, assessment, collaboration, and game-basedlearning software all into one easy-to-use system. See it in action below: The SMART Learning Suite features 4 products: The SMART Notebook, SMART lab, SMART response 2, and SMART amp.
Pixel Press Floors - An amazing iOS app for GameBasedLearning that allows students to create their own game by drawing. Stick Around - A great iPad app that can be used for Project BasedLearning or Flipping a Lesson by creating puzzles/diagrams and having students label them. Teachley: Mt. .
The SMART Learning Suite combines lesson delivery, assessment, collaboration, and game-basedlearning software all into one easy-to-use system. See it in action below: The SMART Learning Suite features 4 products: The SMART Notebook, SMART lab, SMART response 2, and SMART amp.
The SMART Learning Suite combines lesson delivery, assessment, collaboration, and game-basedlearning software all into one easy-to-use system. See it in action below: The SMART Learning Suite features 4 products: The SMART Notebook, SMART lab, SMART response 2, and SMART amp.
The SMART Learning Suite combines lesson delivery, assessment, collaboration, and game-basedlearning software all into one easy-to-use system. See it in action below: The SMART Learning Suite features 4 products: The SMART Notebook, SMART lab, SMART response 2, and SMART amp.
The SMART Learning Suite combines lesson delivery, assessment, collaboration, and game-basedlearning software all into one easy-to-use system. See it in action below: The SMART Learning Suite features 4 products: The SMART Notebook, SMART lab, SMART response 2, and SMART amp.
Get organized before the school year even begins by exploring structures and systems used in managing a variety of devices and instructional planning in a 1:1 learning environment. Flippin g the Classroom. Learn how to blend in-class instruction with online learning using the flippedclassroom model.
In the background knowledge-building phase of learning, for example. Or in a “flippedclassroom” setting where the “lecture” is designed to be consumed at the student’s own pace (using viewing strategies , for example). Learning Models. Self-directed learning. Learning through play.
Flippedclassroom lessons. A A flipped class is when the instruction happens at home and the actual assignment is done during school time. When running a flipped Minecraft lesson, make sure your students know what is expected of them by giving them clear design goals and instructional resources.
In addition to new definitions, models, and strategies, citations and references will also be added periodically, as will updates, corrections, edits, and revisions. ” It is generally accepted that there are four models of blended learning: Rotation, Flex, A La Carte, and Enriched Virtual. FlippedClassroom.
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