Remove Comparison Remove E-rate Remove Student Engagement
article thumbnail

The Rise of eSports in Education: Breaking New Ground

The CoolCatTeacher

Our guest, Danielle Johnson, Executive Director of the Texas Scholastic Esports Federation, shares how esports is not just about gaming but about boosting student engagement, improving academic performance, and building a more inclusive school community. And so it's a lot the same in how we should be treating e-sports.

E-rate 475
article thumbnail

8 Reasons to Create Interactive Textbooks for Engaging K-12 Students

Kitaboo on EdTech

Are you still looking for reasons to create e-textbooks for students? If you draw a comparison between the two, i.e., traditional textbooks and interactive textbooks, you will see that e-textbooks clearly fare better than regular textbooks. Students are grappling with the rising costs of textbooks.

eBook 64
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

64 predictions about edtech trends in 2024

eSchool News

billion people are still without internet, and the rate of internet growth has actually slowed. We are on track to see an increase in individualized homeschooling and e-learning, accompanied by the rising tide of gamification in education, promising a more engaging and dynamic learning experience. Today, over 2.9

Trends 144
article thumbnail

65 predictions about edtech trends in 2024

eSchool News

billion people are still without internet, and the rate of internet growth has actually slowed. We are on track to see an increase in individualized homeschooling and e-learning, accompanied by the rising tide of gamification in education, promising a more engaging and dynamic learning experience. Today, over 2.9

Trends 52
article thumbnail

How ‘Learning Engineering’ Hopes to Speed Up Education

Edsurge

If both happen together, that’s a 9x improvement in the rate of learning.” Students engaged with an Acuitus training program that combines computer-based learning with human mentors to compress 10 years of experience and learning into 5 months. Newkirk calls his company Acuitus , in hopes of encouraging sharpness of thought.

Education 218