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It is now available for free to Ask a Tech Teacher subscribers: Summary This video discusses using student presentations to enhance speaking and listening skills, aligning with CommonCore standards. Technology Integration: Essential for implementing CommonCore standards without adding extra layers.
February 5th: Group Professional Development Pick a topic: Tech infused Teacher/Classroom Writing With Tech Building Digital Citizens 20 Webtools in 20 Days Differentiation There is limited availability so sign up fast! These can be adapted to any writing program be it 6+1 Traits, CommonCore, or the basic who-what-when-where-why.
All of them, I’ve found well-suited to the task of scaling and differentiating tech skills for age groups, scaffolding learning year-to-year, taking into account the perspectives and norms of all stakeholders, with appropriate metrics to know learning is organic and granular. Today: CommonCore Bundle. 8 webinars.
All of them, I’ve found well-suited to the task of scaling and differentiating tech skills for age groups, scaffolding learning year-to-year, taking into account the perspectives and norms of all stakeholders, with appropriate metrics to know learning is organic and granular. Today: CommonCore Bundle. 8 webinars.
Comic Time required: One class Comics are a timely visual medium for digital storytelling done in a way that resonates with students. It’s equally appropriate for fiction and nonfiction and does a solid job of reinforcing CommonCore standards related to writing, literacy, and language. It may be one like Storyboard That!
Every month, subscribers to our newsletter get a free/discounted resource to help their tech teaching: February 5th-8th: Group Professional Development. Building Digital Citizens. We’ll help you integrate tech into your curriculum, teach digitalcitizenship, differentiate for your learners, and more. digitalcitizenship.
All of them, I’ve found well-suited to the task of scaling and differentiating tech skills for age groups, scaffolding learning year-to-year, taking into account the perspectives and norms of all stakeholders, with appropriate metrics to know learning is organic and granular. Group enrollment. Group enrollment. Group enrollment.
Let’s evaluate the CommonCore Reading Standards and their good fit with games: What CommonCore Expects. I’m asking for exemplars of how Minecraft gamers used CommonCore writing standards. Have students work in groups. Scaffold non-gamers with groups. Allow me to change that.
All of them, I’ve found, are well-suited to the task of scaling and differentiating tech skills for age groups, scaffolding learning year-to-year, offering inclusive solutions to the issue of tech tools–taking into account the perspectives of stakeholders, with appropriate metrics to ensure learning is organic and granular.
All of them, I’ve found, are well-suited to the task of scaling and differentiating tech skills for age groups, scaffolding learning year-to-year, offering inclusive solutions to the issue of tech tools–taking into account the perspectives of stakeholders, with appropriate metrics to ensure learning is organic and granular.
Working in groups, students research opposite sides of an issue, then debate it in front of class. As they work, students “…construct viable arguments and critique reasoning of others…” More specifically (CommonCore Appendix C): introduce claim. Once resources have been collected, present to the group for discussion.
All of them, I’ve found well-suited to the task of scaling and differentiating tech skills for age groups, scaffolding learning year-to-year, taking into account the perspectives and norms of all stakeholders, with appropriate metrics to know learning is organic and granular. Today: CommonCore Bundle. 8 webinars.
All of them, I’ve found well-suited to the task of scaling and differentiating tech skills for age groups, scaffolding learning year-to-year, taking into account the perspectives and norms of all stakeholders, with appropriate metrics to know learning is organic and granular. 30 K-5 CommonCore-aligned lessons. By Grade Level.
Today’s tip: Solutions to unusual problems Category: Problem-solving Whether you follow Habits of Mind, CommonCore, Depth of Knowledge, IB, or another K-12 learning strategy, every student must learn problem-solving to become a functioning, contributing adult. Here’s a poster with the strategies.
All of them, I’ve found well-suited to the task of scaling and differentiating tech skills for age groups, scaffolding learning year-to-year, taking into account the perspectives and norms of all stakeholders, with appropriate metrics to know learning is organic and granular. Today: CommonCore Bundle. 8 webinars.
All of them, I’ve found, are well-suited to the task of scaling and differentiating tech skills for age groups, scaffolding learning year-to-year, taking into account the perspectives and norms of all stakeholders, with appropriate metrics to know learning is organic and granular. Today: K-12 Technology Curriculum. Who needs this.
While multiple choice, short answer, and essays are still proven methods, there are many alternatives teachers can use for their particular student group. She is the editor/author of over a hundred tech ed resources including a K-12 technology curriculum , K-8 keyboard curriculum, K-8 DigitalCitizenship curriculum.
All of them, I’ve found well-suited to the task of scaling and differentiating tech skills for age groups, scaffolding learning year-to-year, taking into account the perspectives and norms of all stakeholders, with appropriate metrics to know learning is organic and granular. Some are from members of the Ask a Tech Teacher crew.
These can be taught individually (through coaching or mentoring), in small groups (of at least five), as school PD, or through select colleges for grad school credit. They start at $750 for a group of five or more. These can be adapted to any writing program be it 6+1 Traits, CommonCore, or the basic who-what-when-where-why.
June 8th-10th: Discounted Group Professional Development. Building Digital Citizens. In this course, you will use a suite of digital tools to make that possible while addressing overarching concepts like digitalcitizenship, internet search and research, authentic assessment, digital publishing, and immersive keyboarding.
All of them, I’ve found, are well-suited to the task of scaling and differentiating tech skills for age groups, scaffolding learning year-to-year, offering inclusive solutions to the issue of tech tools–taking into account the perspectives of stakeholders, with appropriate metrics to ensure learning is organic and granular.
All of them, I’ve found well-suited to the task of scaling and differentiating tech skills for age groups, scaffolding learning year-to-year, taking into account the perspectives and norms of all stakeholders, with appropriate metrics to know learning is organic and granular. Some are from members of the Ask a Tech Teacher crew.
Does s/he use core classroom knowledge (i.e., Does s/he work well in groups? Does s/he [whichever CommonCore Standard is being pursued by the use of technology. Does s/he try to solve tech problems themselves before asking for teacher help? writing conventions) in tech projects? Does s/he use the internet safely?
These starter projects are aligned with CommonCore standards and are already built for you. This digitalcitizenship project is aligned with several CommonCore State Standards. Editor’s Note: Kanban is a method of task management for groups. Standards Aligned Project Search.
All of them, I’ve found well-suited to the task of scaling and differentiating tech skills for age groups, scaffolding learning year-to-year, taking into account the perspectives and norms of all stakeholders, with appropriate metrics to know learning is organic and granular. 30 K-5 CommonCore-aligned lessons –5 per grade level.
Age group: MS and HS. Grammaropolis is aligned with both national CommonCore standards and Texas Expected Knowledge and Skills Objectives for grades K-6. Age group: High school and college. Grammaropolis is aligned with both national CommonCore standards and Texas Expected Knowledge and Skills Objectives for grades K-6.
All of them, I’ve found well-suited to the task of scaling and differentiating tech skills for age groups, scaffolding learning year-to-year, taking into account the perspectives and norms of all stakeholders, with appropriate metrics to know learning is organic and granular. 30 K-5 CommonCore-aligned lessons. By Grade Level.
Technology enables it to differentiate authentically for the diverse group of learners that walk across your threshold. Sure we mouth that to our students and CommonCore expects it in college- and career-ready students, but does that mean teachers too? Everyone who previewed it is wowed. You are ready. Be a risk-taker.
These can be adapted to any writing program be it 6+1 Traits, CommonCore, or the basic who-what-when-where-why. need to differentiate for varied needs of their diverse student group. By the time educators finish this class, they will be ready to implement many new writing tools in their classroom. Internet connection.
Discuss not just your years of experience, but the student groups you’ve taught, the philosophies you’ve followed (such as IB or CommonCore), parent needs met, pedagogy you’ve rolled out, teacher groups you’ve led, and more. ” Experience. Professional memberships. Unique aspects of you.
Reinventing Writing sheds light on practical ways for teachers to integrate a wide array of tools, CommonCore alignment, and tips to avoid pitfalls. Here Vicki emphasizes the key elements to promote and enhance digitalcitizenship among learners. The book is broken down into three main parts.
I still have a few spots for summer PD so I’m reprising this popular discount: July 5th-8th: Group Professional Development. Building Digital Citizens. You will actively collaborate, share knowledge, provide constructive feedback to classmates, publish digitally, and differentiate for unique needs. digitalcitizenship.
SplashLearn is an easy-to-use COPA-compliant, CommonCore-aligned math curriculum for grades Kindergarten-5th that uses game-based learning to teach mathematical concepts. A good example of game based learning is the free-to-teachers app called SplashLearn. Jacqui Murray has been teaching K-18 technology for 30 years.
Players pick their NFL team and the opponent, the level of difficulty, skill level, their age-group, and the length of play. Age group: High school. With this free real-time streaming stock market game, students set up accounts or join an existing group. Age group: Upper elementary, middle and high school.
All of them, I’ve found well-suited to the task of scaling and differentiating tech skills for age groups, scaffolding learning year-to-year, taking into account the perspectives and norms of all stakeholders, with appropriate metrics to know learning is organic and granular. digitalcitizenship. digital commerce.
These can be taught individually (through coaching or mentoring), in small groups (of at least five), as school PD, or through select colleges for grad school credit. You will actively collaborate, share knowledge, provide constructive feedback to classmates, publish digitally, and differentiate for unique needs. digitalcitizenship.
It provides reading resources either uploaded by the teacher or selected from the platform’s library of thousands of fiction and nonfiction books (some free; some through Prime plans), CommonCore-aligned lesson plans, videos, or simulations. These are filtered by topic, grade, length, reading level, keyword, or standards (i.e.,
All of them, I’ve found well-suited to the task of scaling and differentiating tech skills for age groups, scaffolding learning year-to-year, taking into account the perspectives and norms of all stakeholders, with appropriate metrics to know learning is organic and granular. Today: Tech Survival Kits. Who needs this.
All of them, I’ve found well-suited to the task of scaling and differentiating tech skills for age groups, scaffolding learning year-to-year, taking into account the perspectives and norms of all stakeholders, with appropriate metrics to know learning is organic and granular. Today: Tech Survival Kits. Who needs this.
CommonCore Standards recognize the importance of this skill by addressing it in over 29 Standards, at every grade level from Kindergarten through Twelfth Grade. Ask them to work in groups to complete the table. The better adults are at this, the more they thrive. Think about the categories and how each tool applies.
RAZ Kids –wide variety of reading levels, age groups, with teacher dashboards. More reading resources: CommonCore Reading lesson plans. She is the editor/author of over a hundred tech ed resources including a K-8 technology curriculum , K-8 keyboard curriculum, K-8 DigitalCitizenship curriculum. Open Library.
Age group: Middle school. Age group: middle and high school. The program is free, takes about eight hours (depending upon the student), and can include printed materials as well as digital. Age group: Upper elementary, middle and high school. Age group: high school. Age group: Upper elementary.
Comics are a timely visual medium for digital storytelling done in a way that resonates with students. It’s equally appropriate for fiction and nonfiction and does a solid job of reinforcing CommonCore standards related to writing, literacy, and language. It may be a Canva templates, Storyboard That!
They search based on subject matter, video topic, CommonCore or state standard, or simply browse a list of videos. Decide which of these research tools suit your student group and then collect them into a Box of Links on your class website, Symbaloo account, or Edmodo. They can even create quizzes to assess their learning.
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