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It’s called GameBasedLearning (GBL). It simply means teachers include games in their lesson plans to teach curricular concepts. By using the games kids already love–want to play–GBL has an opportunity to turn students into lifelong learners who enjoy learning. More on Game-basedLearning.
Zap Zap Math is a free gamified way to teach K-8 math skills that are tied to many national standards (like CommonCore). The over 150 games are fast-paced and interactive and cover over 180 math topics. Students direct their learning with an avatar (called a ‘mathling’) that identifies their work and keeps them engaged.
Friday, August 15th at 10am Google EdTechTeam Summit: Five Skills to Help You Discover, Use, and Share Great Digital Tools for Learning , As technology is integrated into classrooms, teachers need to know how to discover and use quality tools for learning, while meeting CommonCore standards. discussion.
Common Sense team members and certified educators presented on a range of practical and engaging ways to use specific technology tools for learning as well as our latest and greatest digitalcitizenship offerings. . DIGITALCITIZENSHIPDigital Passport: Digital Safety for Elementary School Kids .
So edWeb hosts over 35 professional learning communities – in cooperation with partners and sponsors – that cover a wide range of topics such as game-basedlearning, digitalcitizenship, real world literacy, CommonCore, autism, school gardens, and much more.
include topics such as: Technology for Learning, CommonCore, Game-BasedLearning, Connected Teaching and Learning, Leadership and Administration, DigitalCitizenship, Early Childhood Learning, and more. edWeb.net and the new service, edWeb.TV, help to fill that need.
This is a free event bringing together educators, researchers, game developers and innovators from around the world, being held Monday September 15th - Friday September 19th. Our goal is to have you walk away with practical information and inspiration for furthering game-basedlearning in class and beyond. See you there!
In this webinar, we’ll cover all the valuable resources it offers to support game-basedlearning. Get to know SnapThought – one of our assessment tools – and the new game Sortify, which adds another dimension to playful assessment. Learn more here. Learn more here. Join here ! Register here.
Monday, April 27th at 5pm edWeb Webinar: Getting Started with Game-BasedLearning , Are you curious about game-basedlearning, but don’t know where to begin? Join this interactive session to learn how to get started with game-basedlearning with your own students.
As such, it is closely related to (but different than) personalized learning and individualized learning. DigitalCitizenship. Karen Mossberger, Associate Professor at University of Illinois at Chicago, defines digitalcitizenship simply as “the ability to participate in society online.”
Two Week Calendar Monday, April 27th at 5pm edWeb Webinar: Getting Started with Game-BasedLearning , Are you curious about game-basedlearning, but don’t know where to begin? Join this interactive session to learn how to get started with game-basedlearning with your own students.
These skills and much more can be applied through Graphite, a free service by Common Sense Media. Learn more and register here. How can we help kids make a better digital world? Learn more and register here. Learn four important skills that will help you integrate edtech into your curriculum.
Graphite is a free platform that offers rigorous ratings and reviews of apps, websites, games, and digital curricula—for teachers, by teachers. Each tool is aligned to CommonCore Standards. Reviews cover the learning potential of digital tools, looking at three main factors: engagement, pedagogy, and support.
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