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When we can take risks by either trying something new or using digital tools for game-based and collaborativelearning, we will see students engage more with the content. Additionally, it is important that we ask for their feedback so we can continue to provide the best learning opportunities for them.
An LMS that supports self-paced learning offers students some degree of agency over their own learning process, thus meeting the needs of both high achievers and those who simply need more time to understand a part of a lesson. Game-basedlearning. Read more: Why students love a game-basedlearning experience.
With the use of learning stations, for example, where students can work with peers, or through digital tools such as Flip for speaking, Google Jamboard for brainstorming ideas, or Spaces for engaging in collaborativelearning activities like scavenger hunts, we can promote collaboration. Games and team-building.
Key points: Harnessing the power of video games can foster a deeper, more meaningful educational experience 3 ways educators leverage gamification strategies The future of gamification For more news on gaming principles, visit eCN’s Teaching & Learning page Student engagement is vital for any educator throughout the length of a course.
Unlike Pokémon Go, there’s no gamification going on here—for that, teachers have to get a little more creative. Student creations—no coding required Students can also create their own augmented reality experiences in a single class period to demonstrate learning.
It also supports collaborativelearning, as students can work on group projects within shared documents, participate in discussion threads, and ask questions directly within the class stream. Together, these technologies are reshaping the education landscape, offering new ways to teach and learn. Educational games like Kahoot!
One notable piece of K-12 tech innovation news is the integration of interactive devices and digital learning tools, transforming static learning spaces into dynamic, multimedia-rich environments. These devices and tools empower teachers to create engaging lessons, fostering a more interactive and collaborativelearning experience.
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