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Answerables is a wonderful site that is a cross between GameBasedLearning meets a Learning Management System. This is an innovative place where educators can "Gamify" a lesson and have their students collaborativelearn in a safe 3D dimensional environment (think Second Life for kids).
When done effectively, multisensory teaching and learning lead to deeper learning with greater retention of content and the ability to think about the material at a more complex level. Collaborativelearning strategies. L 3 Skills lets students play with a purpose with game-basedlearning across all content areas.
Dystopia 2153 - An innovative new site that teaches programming/coding through the use of gamebasedlearning and graphic novels. TypeTastic - The best site around for student's K-12 (w/ educational portal) learning how to type/keyboard. Edji - An innovative new site for annotating texts for collaborativelearning.
One of the primary benefits of education technology in K-12 is its ability to cater to diverse learning styles. Tools like learning management systems (LMS), educational apps, and gamified platforms allow teachers to differentiateinstruction, providing students with content tailored to their needs and pace.
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