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Catching Up With Our Earliest EdTech Influencers 

EdTech Magazine

Before there were influencers, and before there was TikTok, there was EdTech: Focus on K12 magazines Must-Read IT Blogs. These ed tech pros had cultivated large fanbases of blog readers and social media followers, and EdTechs annual list connected them to even

EdTech 260
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13 Ways to Use Canva in Your Classroom

Ask a Tech Teacher

You can create professional presentations, posters, multi-page documents, marketing materials, social media graphics, and more using Canva’s more than 1 million photos, icons, and layouts, each with colors and fonts coordinated into attractive schema easily accessed by both beginners and reluctant designers. Canva makes it easy.

Classroom 427
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Augmented Reality and Virtual Reality in the Classroom

The CoolCatTeacher

What are examples of how each are being used in the classroom? Which technology does Steven think will be the most helpful to classrooms? Augmented Reality Magazine Advertising [link]. .” In today’s show, we’ll discuss: What is augmented reality? virtual reality? Are these technologies expensive to use?

Classroom 428
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Diving Deeper Into the Effects of Smartwatches on Kids, Schools and Families

Edsurge

With all the talk of the downsides of smartphones for teenagers, parents have looked to smartwatches as a way to stay in contact with their young children while avoiding the full internet and social media access of a phone. At least that was the narrative a couple of years ago.

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Teachers on TikTok: What K–12 IT Departments Need to Know

EdTech Magazine

Social media, an integral part of life for people of all ages, is finding new ways into the K–12 classroom. Many educators are on TikTok, the popular social media app where users share livestreams and short videos. Some IT pros remain worried about the use of social media in the classroom.

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Fact or Fallacy: What’s the State of Digital Learning in Schools?

EdTech Magazine

At the same time, even the most tech-savvy of us have f aced challenges with integrating digital learning experiences into classrooms. . A study released by Schoology this year tackled a few of the challenges that educators, students and families face with technology in the classroom. They received responses from thousands of U.S.

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Survey: Education Among Top Industries for AR/VR Investments

EdTech Magazine

Survey participants also predicted big investments in XR classroom technology in 2020. There are several benefits to AR/VR/MR in the classroom, including increased content understanding, a better grasp of spatial structures, greater learning of language associations, long-term memory retention and increased student motivation.

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