This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Instructional methods like Genius Hour , the MakerMovement, and STEAM allow teachers to meet high learning standards while supporting innovation. Find an example of students transforming the world in this post, Kids Transforming the World Through SocialMedia. It’s learning that shows results in a meaningful way.
Instructional methods like Genius Hour , the MakerMovement, and STEAM allow teachers to meet high learning standards while supporting innovation. Find an example of students transforming the world in this post, Kids Transforming the World Through SocialMedia. It’s learning that shows results in a meaningful way.
Iris Lapinski - CEO, CDI Apps for Good - "Apps for Good - Growing a new generation of problem solvers and makers" Dale Dougherty - Founder, President, and CEO, MakerMedia, Inc.; Associate Professor of Biology A CaseStudy in Science and Engineering Job Shadowing in High School - Ann Gaudino, Ed.D.
This information-packed resource from digital experts Anderson and Whitby makes it easy to build a thriving professional network using socialmedia. Easy-to-implement ideas, essential tools, and real-life vignettes help teachers learn to: Find and choose the best socialmedia tools, products, and communities.
Makerspaces, Maker Education, STEM, and STEAM are gaining lots of traction in Kindergarten though college level education. Articles, resources on socialmedia, and conference presentations on these topics are proliferating at a rate that most educators are now familiar with maker education.
We organize all of the trending information in your field so you don't have to. Join 34,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content