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But as successive refinements improve them to the point that they start to steal customers, they may end up reshaping entire industries: classified ads (Craigslist), long distance calls (Skype), record stores (iTunes), research libraries (Google), local stores (eBay), taxis (Uber) and newspapers (Twitter).” MakerMovement.
Our products are research-based and developed for various audiences: youth, college students, the research community, policy makers, or workers in a particular industry. Three Steps for Improving Students'' Self-Reliance in Learning.
Authentic Learning: As with any changing industry, there are many problems standing in the way of effective technology implementation. BYOD/MakerMovement: In just one or two years, experts predict Bring Your Own Device policies and makerspaces will be commonplace in schools. CHALLENGES. DEVELOPMENTS IN ED TECH.
Sheninger begins the book with a clear description of the challenges schools face today, sharing the importance in changing from the industrial-age, compliancy model to a learning model where relevant, authentic opportunities, while uncommon at first, will become common as our school cultures shift. Bring Your Own Device (BYOD).
Sheninger begins the book with a clear description of the challenges schools face today, sharing the importance in changing from the industrial-age, compliancy model to a learning model where relevant, authentic opportunities, while uncommon at first, will become common as our school cultures shift. Bring Your Own Device (BYOD).
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