Remove BYOD Remove Gamification Remove Reference
article thumbnail

Shall We Play a Game (& Learn)?

Baker's B.Y.O.D.

Since chatting with Tom Driscoll via Google Hangout and Brian Germaine at the EdSurge RIDE event in the Fall , meeting up with Chris Aviles at Techspo14 , viewing Mr. Lewis'' Edmodo Webinar on Gamification , and engaging with my #TeamMAITs in class, I''m intrigued by the didactic nature of games. How many levels are in Candy Crush ?

Edmodo 117
article thumbnail

Ed Tech Vocab: Keeping Up with Trends in Education

eSpark

It is also often referred to as “hybrid learning” and can incorporate many different types of education technology. Gamification , one of the biggest trends in education, is the process of making learning more fun and engaging for students by reorienting lessons to feel more like games.

Trends 97
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Ed Tech Vocab: Keeping Up with Trends in Education

eSpark

It is also often referred to as “hybrid learning” and can incorporate many different types of education technology. Gamification , one of the biggest trends in education, is the process of making learning more fun and engaging for students by reorienting lessons to feel more like games.

Trends 52
article thumbnail

A Comprehensive Framework For Student Motivation

TeachThought - Learn better.

When researching student motivation and gamification late last year, I came across the most comprehensive gamification framework I’ve ever seen. While it is designed first and foremost as a way to frame gamification and its many strands, gamification is about human encouragement and motivation.

article thumbnail

Being ‘The Guide on the Side’ is not Enough. Become The COO.

techlearning

Eventually someone gets back to me, and way more times than not, they couldn’t be happier to help or refer me to someone who can. cross-posted at Teched Up Teacher Chris Aviles presents on education topics including gamification, technology integration, BYOD, blended learning, and the flipped classroom.

article thumbnail

Are You Prepared For The Future Of Social Learning?

TeachThought - Learn better.

Content gamification is yet another vital aspect of social learning. Krish has led the company to build innovative products in enterprise and military level security, collaboration and communication for the fast growing BYOD model in enterprises and enterprise device management; Are You Prepared For The Future Of Social Learning?

LMS 40
article thumbnail

Learning Revolution - Week's Free Events - Libraries Change Lives - Global Citizens - Great Keynote Recordings - NMC Weekly Top Ten Stories

The Learning Revolution Has Begun

We’ll cover: Technology Donations, Lesson plan library, Grants, Digital wishes fundraising tools, Recycle forward, Teacher only discounts, Free training, BYOD hub. The article discusses what gamification is and what kind of learning experiences we can facilitate with gaming techniques. Sign up here. It doesn''t appear to be working.