Remove BYOD Remove Gamification Remove Meeting
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How to use Digital Quick Writes–the video

Ask a Tech Teacher

The video outlines practical strategies for implementing quick writes in the classroom, provides examples of tools and techniques, and highlights how these exercises can meet Common Core standards. Alignment with Common Core : Quick writes can be tailored to meet various educational standards, making them versatile across subjects.

Video 434
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Shall We Play a Game (& Learn)?

Baker's B.Y.O.D.

Since chatting with Tom Driscoll via Google Hangout and Brian Germaine at the EdSurge RIDE event in the Fall , meeting up with Chris Aviles at Techspo14 , viewing Mr. Lewis'' Edmodo Webinar on Gamification , and engaging with my #TeamMAITs in class, I''m intrigued by the didactic nature of games. How many levels are in Candy Crush ?

Edmodo 117
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Gamification Stage Three: The Constraint

techlearning

That is why the highest form of gamification, what I call stage 3 , is using video game techniques to create experiences for students. When I started to think about how to package and explain all of this to students, I went back to gamification as I always do. It is all about the experience. I should have known better!

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Technology won't replace teachers, but.

Learning with 'e's

Educational institutions need to choose wisely when they are procuring technology, to ensure that they are meeting challenges, not merely buying technology to jump on the bandwagon. If BYOD is implemented, who manages updates, interoperablity and other implementation strategies?

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Resources from Miami Device

Learning in Hand

Technology Integration and the Common Core by Andrew Miller The CCSS call us to integrate technology in intentional and meaningful ways to have students meet rigorous standards. Examine the question, "How can I integrate technology to meet the CCSS?" A massive online game? Come play along and learn how.

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5 Ways I’ve Redesigned My Rubric and You Should Too

techlearning

To simplify my rubric, the only column with I can statements is the meeting expectations column. I deleted anything in the not meeting expectations column and anything in the exceeding expectations column. I then renamed these columns as Not Yet… and Yes And… because words matter. Read more at Teched Up Teacher.

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Your midsummer ed-tech check-in

eSchool News

OER meets iPads in this district. Top BYOD tools for the Common Core classroom. Believe it or not, writing is a natural fit for gamification techniques. Here’s what admins — and teachers — need to know for job interviews and beyond. 5 ways to gamify writing in the classroom.