Remove BYOD Remove eBook Remove Gamification
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Is Augmented Reality Technology The Future of Education ?

Kitaboo on EdTech

Interactive eBooks. Gamification. Whereas integrating Augmented Reality in education allows cheaper and easier creation, alteration and deployment of digital content where almost negligible print costs are incurred; AR-enabled content and all its visuals can be viewed on a reader’s device itself allowing BYOD scenario.

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Resources from Miami Device

Learning in Hand

Create Multimedia eBooks in a 1 iPad Classroom by Wesley Fryer Enhanced eBooks on iPads, iPhones and iPod Touches can include audio, video, and interactive animations in addition to digital text, images and links. Using gamification, the most motivational aspects of games in non-game settings, has changed the game of school.

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Learning Revolution - Week's Free Events - Libraries Change Lives - Global Citizens - Great Keynote Recordings - NMC Weekly Top Ten Stories

The Learning Revolution Has Begun

We’ll cover: Technology Donations, Lesson plan library, Grants, Digital wishes fundraising tools, Recycle forward, Teacher only discounts, Free training, BYOD hub. The article discusses what gamification is and what kind of learning experiences we can facilitate with gaming techniques. Sign up here. Read more here.

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Trends to watch in 2015: education and technology

Bryan Alexander

The forthcoming Horizon Report thinks BYOD is one of the two major tech trends for 2016. Ebooks These are gone almost nowhere in education for years, despite the general ebook boom. Mobile : as humanity continues to migrate ever-increasing swathes of life into handhelds, educators slowly follow suit.

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A true gift from SHEG: DIY digital literacy assessments and tools for historical thinking

NeverEndingSearch

You may remember Stanford History Education Group (SHEG) for its groundbreaking and utterly depressing report, Evaluating Information: The Cornerstone of Online Civic Reasoning. In the November 2016 Executive Summary , the researchers shared: When thousands of students respond to dozens of tasks there are endless variations.