Remove BYOD Remove Digital Badges Remove Outcomes
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Change is a Mindset

A Principal's Reflections

These indicators have become so embedded in the minds of those judging our schools and work that we, like everyone else, worked hard to focus only on initiatives that would hopefully produce favorable outcomes in those areas. Bring Your Own Device (BYOD) implemented in 2011. See what CBS New York had to say. So what''s stopping you?

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Planning for the Total Cost of Edtech Initiatives

edWeb.net

Using CoSN’s blueprint for smart IT decisions as a guideline, the three superintendents explained how to align priorities, and balance choice with cost and outcomes to creative sustainable programs. The district was one of three schools recognized nationally by ISTE for its digital badge program.

EdTech 61
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Digital Leadership – LIVE Blog of Eric Sheninger Keynote at Leading Future Learning 2015

EdTechTeacher

However, technology is a tool and not a learning outcome. Over 5 years ago, they went BYOD with the focus on how will devices be used to take ownership of learning. Their librarian even created a Digital Badge program to award teachers for their efforts and to add to their digital portfolios.

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What Education Technology Could Look Like Over the Next Five Years

MindShift

They see worldwide educators focusing on “ deeper learning ” outcomes that try to connect what happens in the classroom to experts and experiences beyond school as an important trend. BYOD/Maker Movement: In just one or two years, experts predict Bring Your Own Device policies and makerspaces will be commonplace in schools.

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Uncommon Learning

A Principal's Reflections

The book focuses on the following innovative practices: Digital learning across the curriculum : Today’s learner yearns to use real-world tools to do real-world work. Effective digital learning environments focus on learning outcomes as opposed to the tools themselves.

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A Strong Case for Uncommon Learning

Fractus Learning

Technology is a tool to enhance learning outcomes, and when used appropriately, it is not the tool that matters, but the learning and experiences we can provide for our students that matter most. Bring Your Own Device (BYOD). Digital Badges and Micro-credentials. Pedagogy always trumps technology” (Sheninger, 43).

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A Strong Case for Uncommon Learning

Fractus Learning

Technology is a tool to enhance learning outcomes, and when used appropriately, it is not the tool that matters, but the learning and experiences we can provide for our students that matter most. Bring Your Own Device (BYOD). Digital Badges and Micro-credentials. Pedagogy always trumps technology” (Sheninger, 43).