Remove BYOD Remove Differentiated Instruction Remove Gamification
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Ed Tech Vocab: Keeping Up with Trends in Education

eSpark

Gamification , one of the biggest trends in education, is the process of making learning more fun and engaging for students by reorienting lessons to feel more like games. Differentiated instruction is the ability to respond to variance within students, providing different students with different opportunities for learning.

Trends 97
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Ed Tech Vocab: Keeping Up with Trends in Education

eSpark

Gamification , one of the biggest trends in education, is the process of making learning more fun and engaging for students by reorienting lessons to feel more like games. Differentiated instruction is the ability to respond to variance within students, providing different students with different opportunities for learning.

Trends 52
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Resources from Miami Device

Learning in Hand

Pick and play games for intentional moments in the classroom, such formative assessment, differentiated instruction, and reflection to name a few. Using gamification, the most motivational aspects of games in non-game settings, has changed the game of school. A massive online game? Come play along and learn how.

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A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

BYOD programs allow students to use their own technology (usually smartphone or tablet) in a classroom. BYOD is often seen as a way of solving budget concerns while increasing the authenticity of learning experiences , while critics point to the problems BYOD can cause for district IT, privacy concerns, and more.