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As the principal, I decided to implement Bring Your Own Device back in 2010 as a way to not only take advantage of student-owned devices but to also improve the learning culture through more empowerment and ownership. In Uncommon Learning , I detailed the necessary steps we took to ensure success.
Pause a second and think about companies such as Uber and Airbnb. Over the years we have seen more embracement of Bring Your Own Device (BYOD) and 1:1 device rollouts. If you were to go back in time and pinpoint when disruption began to take off, I would wager that it correlates with the proliferation of the smartphone.
First, mobilelearning. Sure, there were lots of devices released in 2014 and the years before, but 2015 was the mobile age. Augmented learning If you look for “2016 e-learning trends" on Google or Bing, augmented learning is always mentioned. Just to get things going, here’s a recap of 2015.
The Tools Of MobileLearning. Many schools have proceeded through various stages of student tech, from BYOD (‘Bring Your Own Devices’) to iPads, to Chromebooks. However, despite the technology, many educators often have difficulty offering flexibility and spontaneity within their blended learning instruction.
As we begin to see this shift in environment and culture, learners in our schools today will be supported in physical and virtual learning spaces to connect to the world and to their futures. We'll see a shift in environment and culture, with learners supported in physical and virtual learning… Click To Tweet. Mobilelearning.
“Built on the award-winning version of our original app, Vernier Thermal Analysis Plus offers new functionalities and features to further support teachers and students in BYOD and mobilelearning environments,” said John Wheeler, CEO of Vernier Software & Technology. For more information, visit [link]. # # #.
Basically, it turns a classroom upside down (or on it's head) where the learning of a topic is done at home and then they applied practice or "work" is done at school. Math File Folder Games - A great site/company for educational iOS Math games that can be used to create 21st Century "Math Centers".
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