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There is a full schedule of amazing sessions on game-basedlearning topics, and volunteers will be able to connect with these outstanding presenters. Sign up to volunteer at Gaming in Ed! Three Steps for Improving Students'' Self-Reliance in Learning. Library 2.014 - October 8th + 9th. See you online!
There are 7 easy to use fun iOS games that focus on a wide variety of Math skills such as: telling time, multiplication, decimals, etc. These games are designed for students 5-11 yrs, aligned to CommonCore Standards, and generate detailed reports. I highly recommend checking out Lumio Education by clicking here !!!
From homeschooling to unschooling, from Buenos Aires the Himalayas, and from America''s commoncore to the self-directed ''curricula'' of many home learners, we hope these films stimulate and inspire you to think about education''s role in creating your life and the world.
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” BYOD programs allow students to use their own technology (usually smartphone or tablet) in a classroom. BYOD is often seen as a way of solving budget concerns while increasing the authenticity of learning experiences , while critics point to the problems BYOD can cause for district IT, privacy concerns, and more.
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