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Citizen Science, Crowdsourcing, Gamification and Cryptocurrency, Oh My!

Doug Levin

While I’d be the first to admit that there are both benefits and challenges to the fact that increasingly powerful technology tools are becoming ever more commonplace in our lives (in and out of schools), by and large I am decidedly optimistic about the long-term impact these new tools will have for individuals and society.

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The 2018 Honor Roll: EdTech’s Must-Read K-12 IT Blogs

EdTech Magazine

The 2018 Honor Roll: EdTech’s Must-Read K-12 IT Blogs. With powerful publication and distribution tools within reach, blogs remain one of the most potent ways to spread your ideas and thoughts. A Must-Read blog for us is one that offers interesting thoughts, unique ideas, useful information and remains regularly updated and active.

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4 Critical Pieces of Every Lesson and How to Gamify Them video

Ask a Tech Teacher

Gamification of Education This video is from a series I taught for school districts. It is now available for free, here on Ask a Tech Teacher: –summarize with NoteGPT Summary Jacqui Murray discusses the integration of technology in K-8 education, focusing on gamification to enhance learning.

Video 309
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Celebrating the 3rd anniversary of the NEO Blog

Neo LMS

The NEO Blog turns three the day after tomorrow! But since November 17 is a Saturday this year and we’re not talking about the celebration of a toddler’s birthday but about that of a blog, the NEO team decided to do something special about it today! Top 10 NEO Blog posts. And so ends our list of best performing NEO Blog posts.

LMS 279
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Understanding the link between digital literacy, gaming and safety

Neo LMS

There is no universal definition for digital literacy, but we can broadly define it as: “The ability to use digital technology, communication tools or networks to locate, evaluate, use and create information.” ( Source ). You should, however, be aware that not all students will be equally accustomed to digital technology.

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10 Awesome Courses To Improve Your Online Classroom

The CoolCatTeacher

From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter Teaching online and blending classrooms is a hot topic, but there’s always room for improvement. In this blog post, you’ll discover ten topics that can help you improve your online or blended classroom.

Course 401
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Simulations as a Teaching Strategy

Ask a Tech Teacher

In the diverse and ever-evolving world of simulation, there’s no doubt that tactics such as gamification continue to have a positive impact across a broad range of industries and activities. This is why gamification and wider simulation strategies hold huge value in educational facilities across the globe. What is a Simulation?

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